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https://github.com/Nan1t/NanoLimbo.git
synced 2025-07-09 11:30:13 +02:00
Added experimental options to limit incoming packets
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parent
9490dc3ef2
commit
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@ -71,6 +71,11 @@ public final class LimboConfig {
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private int bossGroupSize;
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private int workerGroupSize;
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private boolean useTrafficLimits;
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private int maxPacketSize;
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private int maxPacketsPerSec;
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private int maxBytesPerSec;
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public LimboConfig(Path root) {
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this.root = root;
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}
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@ -127,6 +132,11 @@ public final class LimboConfig {
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useEpoll = conf.node("netty", "useEpoll").getBoolean(true);
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bossGroupSize = conf.node("netty", "threads", "bossGroup").getInt(1);
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workerGroupSize = conf.node("netty", "threads", "workerGroup").getInt(4);
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useTrafficLimits = conf.node("traffic", "enable").getBoolean(false);
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maxPacketSize = conf.node("traffic", "packetSize").getInt(-1);
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maxPacketsPerSec = conf.node("traffic", "packets").getInt(-1);
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maxBytesPerSec = conf.node("traffic", "bytes").getInt(-1);
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}
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private BufferedReader getReader() throws IOException {
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@ -250,4 +260,20 @@ public final class LimboConfig {
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public int getWorkerGroupSize() {
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return workerGroupSize;
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}
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public boolean isUseTrafficLimits() {
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return useTrafficLimits;
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}
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public int getMaxPacketSize() {
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return maxPacketSize;
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}
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public int getMaxPacketsPerSec() {
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return maxPacketsPerSec;
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}
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public int getMaxBytesPerSec() {
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return maxBytesPerSec;
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}
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}
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@ -21,10 +21,7 @@ import io.netty.channel.Channel;
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import io.netty.channel.ChannelInitializer;
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import io.netty.channel.ChannelPipeline;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import ua.nanit.limbo.connection.pipeline.PacketDecoder;
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import ua.nanit.limbo.connection.pipeline.PacketEncoder;
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import ua.nanit.limbo.connection.pipeline.VarIntFrameDecoder;
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import ua.nanit.limbo.connection.pipeline.VarIntLengthEncoder;
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import ua.nanit.limbo.connection.pipeline.*;
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import ua.nanit.limbo.server.LimboServer;
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import java.util.concurrent.TimeUnit;
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@ -49,6 +46,15 @@ public class ClientChannelInitializer extends ChannelInitializer<Channel> {
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TimeUnit.MILLISECONDS));
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pipeline.addLast("frame_decoder", new VarIntFrameDecoder());
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pipeline.addLast("frame_encoder", new VarIntLengthEncoder());
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if (server.getConfig().isUseTrafficLimits()) {
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pipeline.addLast("traffic_limit", new ChannelTrafficHandler(
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server.getConfig().getMaxPacketSize(),
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server.getConfig().getMaxPacketsPerSec(),
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server.getConfig().getMaxBytesPerSec()
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));
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}
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pipeline.addLast("decoder", decoder);
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pipeline.addLast("encoder", encoder);
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pipeline.addLast("handler", connection);
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@ -0,0 +1,77 @@
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package ua.nanit.limbo.connection.pipeline;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import org.jetbrains.annotations.NotNull;
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import ua.nanit.limbo.server.Logger;
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public class ChannelTrafficHandler extends ChannelInboundHandlerAdapter {
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private final int packetSize;
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private final int packetsPerSec;
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private final int bytesPerSec;
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private int packetsCounter;
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private int bytesCounter;
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private long lastPacket;
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public ChannelTrafficHandler(int packetSize, int packetsPerSec, int bytesPerSec) {
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this.packetSize = packetSize;
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this.packetsPerSec = packetsPerSec;
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this.bytesPerSec = bytesPerSec;
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}
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@Override
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public void channelRead(@NotNull ChannelHandlerContext ctx, @NotNull Object msg) throws Exception {
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if (msg instanceof ByteBuf) {
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ByteBuf in = (ByteBuf) msg;
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int bytes = in.readableBytes();
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System.out.println(bytes + " bytes");
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if (packetSize > 0 && bytes > packetSize) {
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closeConnection(ctx, "Closed %s due too large packet size (%d bytes)", ctx.channel().remoteAddress(), bytes);
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return;
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}
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if (!measureTraffic(ctx, bytes)) return;
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}
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super.channelRead(ctx, msg);
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}
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private boolean measureTraffic(ChannelHandlerContext ctx, int bytes) {
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if (packetsPerSec < 0 && bytesPerSec < 0) return true;
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long time = System.currentTimeMillis();
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if (time - lastPacket >= 1000) {
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bytesCounter = 0;
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packetsCounter = 0;
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}
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packetsCounter++;
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bytesCounter += bytes;
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if (packetsPerSec > 0 && packetsCounter > packetsPerSec) {
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closeConnection(ctx, "Closed %s due too frequent packet sending (%d per sec)", ctx.channel().remoteAddress(), packetsCounter);
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return false;
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}
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if (bytesPerSec > 0 && bytesCounter > bytesPerSec) {
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closeConnection(ctx, "Closed %s due too many bytes sent per second (%d per sec)", ctx.channel().remoteAddress(), bytesCounter);
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return false;
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}
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lastPacket = time;
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return true;
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}
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private void closeConnection(ChannelHandlerContext ctx, String reason, Object... args) {
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ctx.close();
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Logger.info(reason, args);
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}
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}
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@ -47,6 +47,7 @@ public class VarIntFrameDecoder extends ByteToMessageDecoder {
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in.readerIndex(varIntEnd + 1);
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} else {
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int minimumRead = bytesRead + readVarInt;
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if (in.isReadable(minimumRead)) {
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out.add(in.retainedSlice(varIntEnd + 1, readVarInt));
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in.skipBytes(minimumRead);
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@ -112,4 +112,20 @@ netty:
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# EventLoopGroup threads count
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threads:
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bossGroup: 1
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workerGroup: 4
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workerGroup: 4
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# [Experimental]
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# Options to check incoming traffic and kick potentially malicious connections.
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# Take into account that player can send many small packets, for example just moving mouse.
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traffic:
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# If true, then additional handler will be added to channel pipeline
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enable: false
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# Max packet size in bytes
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# Unlimited if -1
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packetSize: 1024
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# How many packets per second allowed for single connection
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# Ignored if -1
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packets: -1
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# How many bytes per second allowed for single connection
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# Ignored if -1
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bytes: 2048
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