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https://github.com/Nan1t/NanoLimbo.git
synced 2025-07-12 12:40:14 +02:00
Changed updateState method called only once to more suitable
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9659b4500a
commit
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@ -186,7 +186,7 @@ public class ClientConnection extends ChannelInboundHandlerAdapter {
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}
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}
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writePacket(PACKET_LOGIN_SUCCESS);
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writePacket(PACKET_LOGIN_SUCCESS);
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updateState(State.PLAY);
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setPlayState();
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server.getConnections().addConnection(this);
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server.getConnections().addConnection(this);
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@ -239,10 +239,12 @@ public class ClientConnection extends ChannelInboundHandlerAdapter {
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return channel.isActive();
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return channel.isActive();
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}
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}
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private void updateState(State state) {
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private void setPlayState() {
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this.state = state;
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this.state = State.PLAY;
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channel.pipeline().get(PacketDecoder.class).updateState(state);
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channel.pipeline().get(PacketDecoder.class)
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channel.pipeline().get(PacketEncoder.class).updateState(state);
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.updateState(this.state);
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channel.pipeline().get(PacketEncoder.class)
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.updateState(this.state);
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}
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}
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public void updateStateAndVersion(State state, Version version){
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public void updateStateAndVersion(State state, Version version){
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