Send PacketDeclareCommand only when limbo is connected to proxy

This commit is contained in:
MiGoYAm 2021-12-23 13:15:14 +01:00
parent e6be30ba29
commit d49a16ba35

View File

@ -23,6 +23,7 @@ import ru.nanit.limbo.protocol.packets.status.PacketStatusResponse;
import ru.nanit.limbo.protocol.registry.State;
import ru.nanit.limbo.protocol.registry.Version;
import ru.nanit.limbo.server.LimboServer;
import ru.nanit.limbo.server.data.InfoForwarding;
import ru.nanit.limbo.server.data.Title;
import ru.nanit.limbo.util.Logger;
import ru.nanit.limbo.util.UuidUtil;
@ -405,15 +406,17 @@ public class ClientConnection extends ChannelInboundHandlerAdapter {
info.setGameMode(server.getConfig().getGameMode());
info.setUuid(uuid);
PacketDeclareCommands declareCommands = new PacketDeclareCommands();
declareCommands.setCommands(Collections.singletonList("limbo"));
PACKET_LOGIN_SUCCESS = PreEncodedPacket.of(loginSuccess);
PACKET_JOIN_GAME = PreEncodedPacket.of(joinGame);
PACKET_PLAYER_ABILITIES = PreEncodedPacket.of(playerAbilities);
PACKET_PLAYER_POS = PreEncodedPacket.of(positionAndLook);
PACKET_PLAYER_INFO = PreEncodedPacket.of(info);
PACKET_DECLARE_COMMANDS = PreEncodedPacket.of(declareCommands);
if (!server.getConfig().getInfoForwarding().isNone()){// or server.getConfig().getInfoForwarding().getType() != InfoForwarding.Type.NONE
PacketDeclareCommands declareCommands = new PacketDeclareCommands();
declareCommands.setCommands(Collections.emptyList());
PACKET_DECLARE_COMMANDS = PreEncodedPacket.of(declareCommands);
}
if (server.getConfig().isUseBrandName()){
PacketPluginMessage pluginMessage = new PacketPluginMessage();