diff --git a/src/main/java/ua/nanit/limbo/connection/ClientConnection.java b/src/main/java/ua/nanit/limbo/connection/ClientConnection.java index 1d98847..611039b 100644 --- a/src/main/java/ua/nanit/limbo/connection/ClientConnection.java +++ b/src/main/java/ua/nanit/limbo/connection/ClientConnection.java @@ -264,10 +264,6 @@ public class ClientConnection extends ChannelInboundHandlerAdapter { encoder.updateState(state); } - public void updateDecoderState(State state) { - decoder.updateState(state); - } - public void updateEncoderState(State state) { encoder.updateState(state); } diff --git a/src/main/java/ua/nanit/limbo/connection/PacketSnapshots.java b/src/main/java/ua/nanit/limbo/connection/PacketSnapshots.java index f5f5797..67ef12c 100644 --- a/src/main/java/ua/nanit/limbo/connection/PacketSnapshots.java +++ b/src/main/java/ua/nanit/limbo/connection/PacketSnapshots.java @@ -52,7 +52,7 @@ public final class PacketSnapshots { public static PacketSnapshot PACKET_HEADER_AND_FOOTER; public static PacketSnapshot PACKET_PLAYER_POS_AND_LOOK_LEGACY; - // For 1.19 we need to spawn player outside world to avoid stuck in terrain loading + // For 1.19 we need to spawn player outside the world to avoid stuck in terrain loading public static PacketSnapshot PACKET_PLAYER_POS_AND_LOOK; public static PacketSnapshot PACKET_TITLE_TITLE; diff --git a/src/main/java/ua/nanit/limbo/protocol/PacketSnapshot.java b/src/main/java/ua/nanit/limbo/protocol/PacketSnapshot.java index 9f0fe0e..2be644c 100644 --- a/src/main/java/ua/nanit/limbo/protocol/PacketSnapshot.java +++ b/src/main/java/ua/nanit/limbo/protocol/PacketSnapshot.java @@ -23,8 +23,8 @@ import java.util.HashMap; import java.util.Map; /** - * PacketSnapshot encodes packet to byte array for each MC version. - * Some versions have same snapshot, so there are mappings to avoid data copying + * PacketSnapshot encodes a packet to byte array for each MC version. + * Some versions have the same snapshot, so there are mappings to avoid data copying */ public class PacketSnapshot implements PacketOut {