/* * Copyright (C) 2020 Nan1t * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ru.nanit.limbo.world; import org.checkerframework.checker.nullness.qual.Nullable; import org.spongepowered.configurate.ConfigurationNode; import org.spongepowered.configurate.serialize.TypeSerializer; import java.lang.reflect.Type; public class Location { private final double x; private final double y; private final double z; private final float yaw; private final float pitch; Location(double x, double y, double z, float yaw, float pitch) { this.x = x; this.y = y; this.z = z; this.yaw = yaw; this.pitch = pitch; } Location(double x, double y, double z) { this(x, y, z, 0.0F, 0.0F); } public double getX() { return x; } public int getBlockX() { return (int) x; } public double getY() { return y; } public int getBlockY() { return (int) y; } public double getZ() { return z; } public int getBlockZ() { return (int) z; } public float getYaw() { return yaw; } public float getPitch() { return pitch; } public static Location of(double x, double y, double z) { return new Location(x, y, z); } public static Location of(double x, double y, double z, float yaw, float pitch) { return new Location(x, y, z, yaw, pitch); } public static Location pos(int x, int y, int z) { return new Location(x, y, z); } public static class Serializer implements TypeSerializer { @Override public Location deserialize(Type type, ConfigurationNode node) { double x = node.node("x").getDouble(0); double y = node.node("y").getDouble(0); double z = node.node("z").getDouble(0); float yaw = node.node("yaw").getFloat(0.0F); float pitch = node.node("pitch").getFloat(0.0F); return new Location(x, y, z, yaw, pitch); } @Override public void serialize(Type type, @Nullable Location obj, ConfigurationNode node) { } } }