#ifndef HEADERNAMES_H #define HEADERNAMES_H #include #include #include extern std::vector ndsHeaderNamesArr; namespace NDSHeaderNames { enum { GameTitle, GameCode, MakerCode, UnitCode, DeviceCode, CardSize, CardInfo, Flags, ARM9RomAddress, ARM9EntryAddress, ARM9RamAddress, ARM9Size, ARM7RomAddress, ARM7EntryAddress, ARM7RamAddress, ARM7Size, FilenameTableAddress, FilenameTableSize, FATAddress, FATSize, ARM9OverlayAddress, ARM9OverlaySize, ARM7OverlayAddress, ARM7OverlaySize, Port40001A4hNC, Port40001a4hKC, IconTitleAddress, SecureAreaCRC16, SecureAreaTimeout, ARM9ALRamAddress, ARM7ALRamAddress, SecureAreaDisable, UsedRomSize, HeaderSize, NintendoLogo, NintendoLogoCRC, HeaderCRC, DebugRomAddress, DebugSize, DebugRamAddress, FATFilesAddress }; } #endif // HEADERNAMES_H