NDSFactory/ui/tabs/commons/headernames.h
2024-08-10 15:12:50 +02:00

54 lines
1.1 KiB
C++

#pragma once
#include <array>
#include <string>
#include <vector>
extern std::vector<std::string> ndsHeaderNamesArr;
namespace NDSHeaderNames {
enum {
GameTitle,
GameCode,
MakerCode,
UnitCode,
DeviceCode,
CardSize,
CardInfo,
Flags,
ARM9RomAddress,
ARM9EntryAddress,
ARM9RamAddress,
ARM9Size,
ARM7RomAddress,
ARM7EntryAddress,
ARM7RamAddress,
ARM7Size,
FilenameTableAddress,
FilenameTableSize,
FATAddress,
FATSize,
ARM9OverlayAddress,
ARM9OverlaySize,
ARM7OverlayAddress,
ARM7OverlaySize,
Port40001A4hNC,
Port40001a4hKC,
IconTitleAddress,
SecureAreaCRC16,
SecureAreaTimeout,
ARM9ALRamAddress,
ARM7ALRamAddress,
SecureAreaDisable,
UsedRomSize,
HeaderSize,
NintendoLogo,
NintendoLogoCRC,
HeaderCRC,
DebugRomAddress,
DebugSize,
DebugRamAddress,
FATFilesAddress
};
}