Corrected group name generation as alliance

This commit is contained in:
Adarnof 2016-02-17 21:26:34 +00:00
parent ece06a6832
commit 7259e40267

View File

@ -278,7 +278,7 @@ def assign_alliance_group(auth):
if EveCharacter.objects.filter(character_id=auth.main_char_id).exists(): if EveCharacter.objects.filter(character_id=auth.main_char_id).exists():
char = EveCharacter.objects.get(character_id=auth.main_char_id) char = EveCharacter.objects.get(character_id=auth.main_char_id)
if char.alliance_name: if char.alliance_name:
alliancename = generate_corp_group_name(char.alliance_name) alliancename = generate_alliance_group_name(char.alliance_name)
state = determine_membership_by_character(char) state = determine_membership_by_character(char)
if state == "BLUE" and settings.BLUE_ALLIANCE_GROUPS: if state == "BLUE" and settings.BLUE_ALLIANCE_GROUPS:
logger.debug("Validating blue user %s has alliance group assigned." % auth.user) logger.debug("Validating blue user %s has alliance group assigned." % auth.user)