from __future__ import unicode_literals from django.test import TestCase from django.db.models.signals import m2m_changed, pre_save, post_save from django.contrib.auth.models import User, Group from services.signals import m2m_changed_user_groups, pre_save_user from services.signals import m2m_changed_group_permissions, m2m_changed_user_permissions, m2m_changed_state_permissions from authentication.models import UserProfile, State, get_guest_state from authentication.signals import state_member_alliances_changed, state_member_characters_changed, state_member_corporations_changed, state_saved from eveonline.models import EveCharacter from esi.models import Token class AuthUtils: def __init__(self): pass @staticmethod def _create_user(username): return User.objects.create(username=username) @classmethod def create_user(cls, username, disconnect_signals=False): if disconnect_signals: cls.disconnect_signals() user = cls._create_user(username) if disconnect_signals: cls.connect_signals() return user @staticmethod def _create_state(name, priority, member_characters=None, member_corporations=None, member_alliances=None, public=False): state = State.objects.create(name=name, priority=priority) if member_characters: state.member_characters.add(member_characters) if member_corporations: state.member_corporations.add(member_corporations) if member_alliances: state.member_alliances.add(member_alliances) return state @classmethod def create_state(cls, name, priority, member_characters=None, member_corporations=None, member_alliances=None, public=False, disconnect_signals=False): if disconnect_signals: cls.disconnect_signals() state = cls._create_state(name, priority, member_characters=member_characters, member_corporations=member_corporations, public=public, member_alliances=member_alliances) if disconnect_signals: cls.connect_signals() return state @classmethod def get_member_state(cls): try: return State.objects.get(name='Member') except State.DoesNotExist: return cls.create_state('Member', 100, disconnect_signals=True) @classmethod def get_guest_state(cls): cls.disconnect_signals() state = get_guest_state() cls.connect_signals() return state @classmethod def assign_state(cls, user, state, disconnect_signals=False): if disconnect_signals: cls.disconnect_signals() profile = user.profile profile.state = state profile.save() if disconnect_signals: cls.connect_signals() @classmethod def create_member(cls, username): user = cls.create_user(username, disconnect_signals=True) state = cls.get_member_state() cls.assign_state(user, state, disconnect_signals=True) cls.disconnect_signals() g = Group.objects.get_or_create(name='Member')[0] user.groups.add(g) cls.connect_signals() return user @classmethod def disconnect_signals(cls): m2m_changed.disconnect(m2m_changed_user_groups, sender=User.groups.through) m2m_changed.disconnect(m2m_changed_group_permissions, sender=Group.permissions.through) m2m_changed.disconnect(m2m_changed_user_permissions, sender=User.user_permissions.through) m2m_changed.disconnect(m2m_changed_state_permissions, sender=State.permissions.through) pre_save.disconnect(pre_save_user, sender=User) m2m_changed.disconnect(state_member_corporations_changed, sender=State.member_corporations.through) m2m_changed.disconnect(state_member_characters_changed, sender=State.member_characters.through) m2m_changed.disconnect(state_member_alliances_changed, sender=State.member_alliances.through) post_save.disconnect(state_saved, sender=State) @classmethod def connect_signals(cls): m2m_changed.connect(m2m_changed_user_groups, sender=User.groups.through) m2m_changed.connect(m2m_changed_group_permissions, sender=Group.permissions.through) m2m_changed.connect(m2m_changed_user_permissions, sender=User.user_permissions.through) m2m_changed.connect(m2m_changed_state_permissions, sender=State.permissions.through) pre_save.connect(pre_save_user, sender=User) m2m_changed.connect(state_member_corporations_changed, sender=State.member_corporations.through) m2m_changed.connect(state_member_characters_changed, sender=State.member_characters.through) m2m_changed.connect(state_member_alliances_changed, sender=State.member_alliances.through) post_save.connect(state_saved, sender=State) @classmethod def add_main_character(cls, user, name, character_id, corp_id='', corp_name='', corp_ticker='', alliance_id='', alliance_name=''): char = EveCharacter.objects.create( character_id=character_id, character_name=name, corporation_id=corp_id, corporation_name=corp_name, corporation_ticker=corp_ticker, alliance_id=alliance_id, alliance_name=alliance_name, ) UserProfile.objects.update_or_create(user=user, defaults={'main_character': char}) @classmethod def add_permissions_to_groups(cls, perms, groups, disconnect_signals=True): if disconnect_signals: cls.disconnect_signals() for group in groups: for perm in perms: group.permissions.add(perm) if disconnect_signals: cls.connect_signals() @classmethod def add_permissions_to_state(cls, perms, states, disconnect_signals=True): return cls.add_permissions_to_groups(perms, states, disconnect_signals=disconnect_signals) class BaseViewTestCase(TestCase): def setUp(self): self.member = AuthUtils.create_member('auth_member') self.member.set_password('password') self.member.email = 'auth_member@example.com' self.member.save() AuthUtils.add_main_character(self.member, 'auth_member', '12345', corp_id='111', corp_name='Test Corporation', corp_ticker='TESTR') def login(self): token = Token.objects.create(character_id='12345', character_name='auth_member', character_owner_hash='1', user=self.member, access_token='1') self.client.login(token=token)