from __future__ import unicode_literals from django.conf import settings from django.contrib.auth.models import User from notifications import notify from celery import task from authentication.models import AuthServicesInfo from eveonline.managers import EveManager from eveonline.models import EveApiKeyPair from services.managers.eve_api_manager import EveApiManager from eveonline.models import EveCharacter from eveonline.models import EveCorporationInfo from eveonline.models import EveAllianceInfo from eveonline.providers import eve_adapter_factory, ObjectNotFound from authentication.tasks import set_state import logging import evelink from alliance_auth.celeryapp import app logger = logging.getLogger(__name__) @app.task def refresh_api(api): logger.debug('Running update on api key %s' % api.api_id) still_valid = True try: EveApiManager.validate_api(api.api_id, api.api_key, api.user) # Update characters characters = EveManager.get_characters_from_api(api) for c in characters: try: EveManager.update_character_obj(c) except EveCharacter.DoesNotExist: logger.debug("API key %s has a new character on the account: %s" % (api.api_id, c)) EveManager.create_character_obj(c, api.user, api.api_id) current_chars = EveCharacter.objects.filter(api_id=api.api_id) for c in current_chars: if not int(c.character_id) in [c.id for c in characters]: logger.info("Character %s no longer found on API ID %s" % (c, api.api_id)) c.delete() except evelink.api.APIError as e: logger.warning('Received unexpected APIError (%s) while updating API %s' % (e.code, api.api_id)) except EveApiManager.ApiInvalidError: logger.debug("API key %s is no longer valid; it and its characters will be deleted." % api.api_id) notify(api.user, "API Failed Validation", message="Your API key ID %s is no longer valid." % api.api_id, level="danger") still_valid = False except EveApiManager.ApiAccountValidationError: logger.info( "Determined api key %s for user %s no longer meets account access requirements." % (api.api_id, api.user)) notify(api.user, "API Failed Validation", message="Your API key ID %s is no longer account-wide as required." % api.api_id, level="danger") still_valid = False except EveApiManager.ApiMaskValidationError as e: logger.info("Determined api key %s for user %s no longer meets minimum access mask as required." % ( api.api_id, api.user)) notify(api.user, "API Failed Validation", message="Your API key ID %s no longer meets access mask requirements. Required: %s Got: %s" % ( api.api_id, e.required_mask, e.api_mask), level="danger") still_valid = False except EveApiManager.ApiServerUnreachableError as e: logger.warn("Error updating API %s\n%s" % (api.api_id, str(e))) finally: if not still_valid: EveManager.delete_characters_by_api_id(api.api_id, api.user.id) EveManager.delete_api_key_pair(api.api_id, api.user.id) notify(api.user, "API Key Deleted", message="Your API key ID %s is invalid. It and its associated characters have been deleted." % api.api_id, level="danger") @app.task def refresh_user_apis(user): logger.debug('Refreshing all APIs belonging to user %s' % user) apis = EveApiKeyPair.objects.filter(user=user) for x in apis: refresh_api.apply(args=(x,)) # Check our main character auth = AuthServicesInfo.objects.get(user=user) if auth.main_char_id: if EveCharacter.objects.filter(character_id=auth.main_char_id).exists() is False: logger.info( "User %s main character id %s missing model. Clearning main character." % (user, auth.main_char_id)) auth.main_char_id = '' auth.save() notify(user, "Main Character Reset", message="Your specified main character no longer has a model.\nThis could be the result of " "an invalid API.\nYour main character ID has been reset.", level="warn") set_state(user) @app.task def run_api_refresh(): if not EveApiManager.check_if_api_server_online(): logger.warn("Aborted scheduled API key refresh: API server unreachable") return for u in User.objects.all(): refresh_user_apis.delay(u) @app.task def update_corp(id, is_blue=None): EveManager.update_corporation(id, is_blue=is_blue) @app.task def update_alliance(id, is_blue=None): EveManager.update_alliance(id, is_blue=is_blue) EveManager.populate_alliance(id) @app.task def run_corp_update(): if not EveApiManager.check_if_api_server_online(): logger.warn("Aborted updating corp and alliance models: API server unreachable") return # generate member corps for corp_id in settings.STR_CORP_IDS + settings.STR_BLUE_CORP_IDS: is_blue = True if corp_id in settings.STR_BLUE_CORP_IDS else False try: if EveCorporationInfo.objects.filter(corporation_id=corp_id).exists(): update_corp.apply(args=(corp_id,), kwargs={'is_blue': is_blue}) else: EveManager.create_corporation(corp_id, is_blue=is_blue) except ObjectNotFound: logger.warn('Bad corp ID in settings: %s' % corp_id) # generate member alliances for alliance_id in settings.STR_ALLIANCE_IDS + settings.STR_BLUE_ALLIANCE_IDS: is_blue = True if alliance_id in settings.STR_BLUE_ALLIANCE_IDS else False try: if EveAllianceInfo.objects.filter(alliance_id=alliance_id).exists(): logger.debug("Updating existing owner alliance model with id %s" % alliance_id) update_alliance(alliance_id, is_blue=is_blue) else: EveManager.create_alliance(alliance_id, is_blue=is_blue) EveManager.populate_alliance(alliance_id) except ObjectNotFound: logger.warn('Bad alliance ID in settings: %s' % alliance_id) # update existing corp models for corp in EveCorporationInfo.objects.exclude( corporation_id__in=settings.STR_CORP_IDS + settings.STR_BLUE_CORP_IDS): update_corp.delay(corp.corporation_id) # update existing alliance models for alliance in EveAllianceInfo.objects.exclude( alliance_id__in=settings.STR_ALLIANCE_IDS + settings.STR_BLUE_ALLIANCE_IDS): update_alliance.delay(alliance.alliance_id) try: # create standings standings = EveApiManager.get_corp_standings() if standings: standings = standings[settings.STANDING_LEVEL] for standing in standings: if float(standings[standing]['standing']) >= settings.BLUE_STANDING: logger.debug("Standing %s meets threshold" % standing) if EveApiManager.check_if_id_is_alliance(standing): logger.debug("Standing %s is an alliance" % standing) if EveAllianceInfo.objects.filter(alliance_id=standing).exists(): alliance = EveAllianceInfo.objects.get(alliance_id=standing) if alliance.is_blue is not True: logger.info("Updating alliance %s as blue" % alliance) alliance.is_blue = True alliance.save() else: EveManager.create_alliance(standing, is_blue=True) elif EveApiManager.check_if_id_is_corp(standing): logger.debug("Standing %s is a corp" % standing) if EveCorporationInfo.objects.filter(corporation_id=standing).exists(): corp = EveCorporationInfo.objects.get(corporation_id=standing) if corp.is_blue is not True: logger.info("Updating corp %s as blue" % corp) corp.is_blue = True corp.save() else: logger.info("Creating model for blue corp with id %s" % standing) EveManager.create_corporation(standing, is_blue=True) # update alliance standings for alliance in EveAllianceInfo.objects.filter(is_blue=True): if int(alliance.alliance_id) in standings: if float(standings[int(alliance.alliance_id)]['standing']) < float(settings.BLUE_STANDING): logger.info("Alliance %s no longer meets minimum blue standing threshold" % alliance) alliance.is_blue = False alliance.save() elif alliance.alliance_id not in settings.STR_BLUE_ALLIANCE_IDS: logger.info("Alliance %s no longer in standings" % alliance) alliance.is_blue = False alliance.save() # update corp standings for corp in EveCorporationInfo.objects.filter(is_blue=True): if int(corp.corporation_id) in standings: if float(standings[int(corp.corporation_id)]['standing']) < float(settings.BLUE_STANDING): logger.info("Corp %s no longer meets minimum blue standing threshold" % corp) corp.is_blue = False corp.save() elif corp.corporation_id not in settings.STR_BLUE_CORP_IDS: if corp.alliance: if not corp.alliance.is_blue: logger.info("Corp %s and its alliance %s are no longer blue" % (corp, corp.alliance)) corp.is_blue = False corp.save() else: logger.info("Corp %s is no longer blue" % corp) corp.is_blue = False corp.save() except evelink.api.APIError as e: logger.error("Model update failed with error code %s" % e.code) # delete unnecessary alliance models EveAllianceInfo.objects.filter(is_blue=False).exclude(alliance_id__in=settings.STR_ALLIANCE_IDS).delete() # delete unnecessary corp models EveCorporationInfo.objects.filter(is_blue=False).exclude(corporation_id__in=settings.STR_CORP_IDS).exclude( alliance__alliance_id__in=settings.STR_ALLIANCE_IDS).delete()