from __future__ import unicode_literals from django.db.models.signals import post_save, pre_delete, m2m_changed, pre_save from django.db.models import Q from django.dispatch import receiver, Signal from django.contrib.auth.models import User from authentication.models import CharacterOwnership, UserProfile, get_guest_state, State from esi.models import Token from eveonline.managers import EveManager from eveonline.models import EveCharacter import logging logger = logging.getLogger(__name__) state_changed = Signal(providing_args=['user', 'state']) def trigger_state_check(state): # evaluate all current members to ensure they still have access for profile in state.userprofile_set.all(): profile.assign_state() # we may now be available to others with lower states check_states = State.objects.filter(priority__lt=state.priority) for profile in UserProfile.objects.filter(state__in=check_states): if state.available_to_user(profile.user): profile.state = state profile.save(update_fields=['state']) state_changed.send(sender=state.__class__, user=profile.user, state=state) @receiver(m2m_changed, sender=State.member_characters.through) def state_member_characters_changed(sender, instance, action, *args, **kwargs): if action.startswith('post_'): trigger_state_check(instance) @receiver(m2m_changed, sender=State.member_corporations.through) def state_member_corporations_changed(sender, instance, action, *args, **kwargs): if action.startswith('post_'): trigger_state_check(instance) @receiver(m2m_changed, sender=State.member_alliances.through) def state_member_alliances_changed(sender, instance, action, *args, **kwargs): if action.startswith('post_'): trigger_state_check(instance) @receiver(post_save, sender=State) def state_saved(sender, instance, *args, **kwargs): trigger_state_check(instance) # Is there a smarter way to intercept pre_save with a diff main_character or state? @receiver(post_save, sender=UserProfile) def reassess_on_profile_save(sender, instance, created, *args, **kwargs): # catches post_save from profiles to trigger necessary service and state checks if not created: update_fields = kwargs.pop('update_fields', []) or [] if 'state' not in update_fields: instance.assign_state() @receiver(post_save, sender=User) def create_required_models(sender, instance, created, *args, **kwargs): # ensure all users have a model if created: UserProfile.objects.get_or_create(user=instance) @receiver(post_save, sender=Token) def record_character_ownership(sender, instance, created, *args, **kwargs): if created: if instance.user: query = Q(owner_hash=instance.character_owner_hash) & Q(user=instance.user) else: query = Q(owner_hash=instance.character_owner_hash) # purge ownership records if the hash or auth user account has changed CharacterOwnership.objects.filter(character__character_id=instance.character_id).exclude(query).delete() # create character if needed if EveCharacter.objects.filter(character_id=instance.character_id).exists() is False: EveManager.create_character(instance.character_id) char = EveCharacter.objects.get(character_id=instance.character_id) # check if we need to create ownership if instance.user and not CharacterOwnership.objects.filter(character__character_id=instance.character_id).exists(): CharacterOwnership.objects.update_or_create(character=char, defaults={'owner_hash': instance.character_owner_hash, 'user': instance.user}) @receiver(pre_delete, sender=CharacterOwnership) def validate_main_character(sender, instance, *args, **kwargs): if instance.user.profile.main_character == instance.character: # clear main character as user no longer owns them instance.user.profile.main_character = None instance.user.profile.save() @receiver(pre_delete, sender=Token) def validate_main_character_token(sender, instance, *args, **kwargs): if UserProfile.objects.filter(main_character__character_id=instance.character_id).exists(): profile = UserProfile.objects.get(main_character__character_id=instance.character_id) if not Token.objects.filter(character_id=instance.character_id).filter(user=profile.user).exclude(pk=instance.pk).exists(): # clear main character as we can no longer verify ownership profile.main_character = None profile.save() @receiver(pre_save, sender=User) def assign_state_on_active_change(sender, instance, *args, **kwargs): # set to guest state if inactive, assign proper state if reactivated if instance.pk: old_instance = User.objects.get(pk=instance.pk) if old_instance.is_active != instance.is_active: if instance.is_active: instance.profile.assign_state() else: instance.profile.state = get_guest_state() instance.profile.save(update_fields=['state']) @receiver(post_save, sender=EveCharacter) def check_state_on_character_update(sender, instance, *args, **kwargs): # if this is a main character updating, check that user's state try: instance.userprofile.assign_state() except UserProfile.DoesNotExist: pass