Peter Pfeufer a6b340c179
update code to reflect the new minimum python version 3.7
- update string format method
- remove redundant default arguments from function  calls
- remove unused imports
- remove unicode identifier from strings, it's default in py3 (see: https://stackoverflow.com/a/4182635/12201331)
2021-10-18 11:59:05 +02:00

155 lines
7.3 KiB
Python

import logging
from .models import CharacterOwnership, UserProfile, get_guest_state, State, OwnershipRecord
from django.contrib.auth.models import User
from django.db.models import Q
from django.db.models.signals import pre_save, post_save, pre_delete, post_delete, m2m_changed
from django.dispatch import receiver, Signal
from esi.models import Token
from allianceauth.eveonline.models import EveCharacter
logger = logging.getLogger(__name__)
state_changed = Signal(providing_args=['user', 'state'])
def trigger_state_check(state):
# evaluate all current members to ensure they still have access
for profile in state.userprofile_set.all():
profile.assign_state()
# we may now be available to others with lower states
check_states = State.objects.filter(priority__lt=state.priority)
for profile in UserProfile.objects.filter(state__in=check_states):
if state.available_to_user(profile.user):
profile.assign_state(state)
@receiver(m2m_changed, sender=State.member_characters.through)
def state_member_characters_changed(sender, instance, action, *args, **kwargs):
if action.startswith('post_'):
logger.debug(f'State {instance} member characters changed. Re-evaluating membership.')
trigger_state_check(instance)
@receiver(m2m_changed, sender=State.member_corporations.through)
def state_member_corporations_changed(sender, instance, action, *args, **kwargs):
if action.startswith('post_'):
logger.debug(f'State {instance} member corporations changed. Re-evaluating membership.')
trigger_state_check(instance)
@receiver(m2m_changed, sender=State.member_alliances.through)
def state_member_alliances_changed(sender, instance, action, *args, **kwargs):
if action.startswith('post_'):
logger.debug(f'State {instance} member alliances changed. Re-evaluating membership.')
trigger_state_check(instance)
@receiver(post_save, sender=State)
def state_saved(sender, instance, *args, **kwargs):
logger.debug(f'State {instance} saved. Re-evaluating membership.')
trigger_state_check(instance)
# Is there a smarter way to intercept pre_save with a diff main_character or state?
@receiver(post_save, sender=UserProfile)
def reassess_on_profile_save(sender, instance, created, *args, **kwargs):
# catches post_save from profiles to trigger necessary service and state checks
if not created:
update_fields = kwargs.pop('update_fields', []) or []
if 'state' not in update_fields:
logger.debug(f'Profile for {instance.user} saved without state change. Re-evaluating state.')
instance.assign_state()
@receiver(post_save, sender=User)
def create_required_models(sender, instance, created, *args, **kwargs):
# ensure all users have a model
if created:
logger.debug(f'User {instance} created. Creating default UserProfile.')
UserProfile.objects.get_or_create(user=instance)
@receiver(post_save, sender=Token)
def record_character_ownership(sender, instance, created, *args, **kwargs):
if created:
logger.debug(f'New token for {instance.user} character {instance.character_name} saved. Evaluating ownership.')
if instance.user:
query = Q(owner_hash=instance.character_owner_hash) & Q(user=instance.user)
else:
query = Q(owner_hash=instance.character_owner_hash)
# purge ownership records if the hash or auth user account has changed
CharacterOwnership.objects.filter(character__character_id=instance.character_id).exclude(query).delete()
# create character if needed
if EveCharacter.objects.filter(character_id=instance.character_id).exists() is False:
logger.debug(f'Token is for a new character. Creating model for {instance.character_name} ({instance.character_id})')
EveCharacter.objects.create_character(instance.character_id)
char = EveCharacter.objects.get(character_id=instance.character_id)
# check if we need to create ownership
if instance.user and not CharacterOwnership.objects.filter(
character__character_id=instance.character_id).exists():
logger.debug(f"Character {instance.character_name} is not yet owned. Assigning ownership to {instance.user}")
CharacterOwnership.objects.update_or_create(character=char, defaults={'owner_hash': instance.character_owner_hash, 'user': instance.user})
@receiver(pre_delete, sender=CharacterOwnership)
def validate_main_character(sender, instance, *args, **kwargs):
try:
if instance.user.profile.main_character == instance.character:
logger.info("Ownership of a main character {} has been revoked. Resetting {} main character.".format(
instance.character, instance.user))
# clear main character as user no longer owns them
instance.user.profile.main_character = None
instance.user.profile.save()
except UserProfile.DoesNotExist:
# a user is being deleted
pass
@receiver(post_delete, sender=Token)
def validate_ownership(sender, instance, *args, **kwargs):
if not Token.objects.filter(character_owner_hash=instance.character_owner_hash).filter(refresh_token__isnull=False).exists():
logger.info(f"No remaining tokens to validate ownership of character {instance.character_name}. Revoking ownership.")
CharacterOwnership.objects.filter(owner_hash=instance.character_owner_hash).delete()
@receiver(pre_save, sender=User)
def assign_state_on_active_change(sender, instance, *args, **kwargs):
# set to guest state if inactive, assign proper state if reactivated
if instance.pk:
old_instance = User.objects.get(pk=instance.pk)
if old_instance.is_active != instance.is_active:
if instance.is_active:
logger.debug(f"User {instance} has been activated. Assigning state.")
instance.profile.assign_state()
else:
logger.debug(
f"User {instance} has been deactivated. Revoking state and assigning to guest state.")
instance.profile.state = get_guest_state()
instance.profile.save(update_fields=['state'])
@receiver(post_save, sender=EveCharacter)
def check_state_on_character_update(sender, instance, *args, **kwargs):
# if this is a main character updating, check that user's state
try:
logger.debug(f"Character {instance} has been saved. Assessing owner's state for changes.")
instance.userprofile.assign_state()
except UserProfile.DoesNotExist:
logger.debug(f"Character {instance} is not a main character. No state assessment required.")
pass
@receiver(post_save, sender=CharacterOwnership)
def ownership_record_creation(sender, instance, created, *args, **kwargs):
if created:
records = OwnershipRecord.objects.filter(owner_hash=instance.owner_hash).filter(character=instance.character)
if records.exists():
if records[0].user == instance.user: # most recent record is sorted first
logger.debug(f"Already have ownership record of {instance.character} by user {instance.user}")
return
logger.info(f"Character {instance.character} has a new owner {instance.user}. Creating ownership record.")
OwnershipRecord.objects.create(user=instance.user, character=instance.character, owner_hash=instance.owner_hash)