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Blur and sharpen ops always convolve
Partial revert of 36ac882
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parent
36ac8828f2
commit
01435977de
@ -493,9 +493,10 @@ class PipelineWorker : public NanAsyncWorker {
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}
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bool shouldAffineTransform = xresidual != 0.0 || yresidual != 0.0;
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bool willConvolve = baton->blurSigma > 0.0 || baton->sharpenRadius > 0;
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bool shouldBlur = baton->blurSigma != 0.0;
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bool shouldSharpen = baton->sharpenRadius != 0;
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bool hasOverlay = !baton->overlayPath.empty();
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bool shouldPremultiplyAlpha = HasAlpha(image) && (shouldAffineTransform || willConvolve || hasOverlay);
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bool shouldPremultiplyAlpha = HasAlpha(image) && (shouldAffineTransform || shouldBlur || shouldSharpen || hasOverlay);
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// Premultiply image alpha channel before all transformations to avoid
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// dark fringing around bright pixels
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@ -679,7 +680,7 @@ class PipelineWorker : public NanAsyncWorker {
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}
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// Blur
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if (baton->blurSigma != 0.0) {
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if (shouldBlur) {
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VipsImage *blurred;
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if (Blur(hook, image, &blurred, baton->blurSigma)) {
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return Error();
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@ -688,7 +689,7 @@ class PipelineWorker : public NanAsyncWorker {
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}
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// Sharpen
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if (baton->sharpenRadius != 0) {
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if (shouldSharpen) {
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VipsImage *sharpened;
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if (Sharpen(hook, image, &sharpened, baton->sharpenRadius, baton->sharpenFlat, baton->sharpenJagged)) {
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return Error();
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