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Add background option to tile output operation (#1924)
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committed by
Lovell Fuller
parent
d82a6ee4fc
commit
08a6597626
@@ -175,6 +175,7 @@ struct PipelineBaton {
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VipsForeignDzLayout tileLayout;
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std::string tileFormat;
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int tileAngle;
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std::vector<double> tileBackground;
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int tileSkipBlanks;
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VipsForeignDzDepth tileDepth;
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std::unique_ptr<double[]> recombMatrix;
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@@ -280,6 +281,7 @@ struct PipelineBaton {
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tileContainer(VIPS_FOREIGN_DZ_CONTAINER_FS),
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tileLayout(VIPS_FOREIGN_DZ_LAYOUT_DZ),
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tileAngle(0),
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tileBackground{ 255.0, 255.0, 255.0, 255.0 },
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tileSkipBlanks(-1),
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tileDepth(VIPS_FOREIGN_DZ_DEPTH_LAST) {}
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};
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