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USAGE: overlayWith('overlayimage.png', { cutout: true } )
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committed by
Lovell Fuller
parent
f1ead06645
commit
2e9cd83ed2
@@ -81,6 +81,65 @@ namespace sharp {
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return outRGBPremultiplied.bandjoin(outAlphaNormalized * 255.0);
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}
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/*
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Cutout src over dst with given gravity.
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*/
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VImage Cutout(VImage mask, VImage dst, const int gravity) {
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using sharp::CalculateCrop;
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using sharp::HasAlpha;
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using sharp::MaximumImageAlpha;
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bool maskHasAlpha = HasAlpha(mask);
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if (!maskHasAlpha && mask.bands() > 1) {
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throw VError("Overlay image must have an alpha channel or one band");
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}
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if (!HasAlpha(dst)) {
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throw VError("Image to be overlaid must have an alpha channel");
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}
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if (mask.width() > dst.width() || mask.height() > dst.height()) {
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throw VError("Overlay image must have same dimensions or smaller");
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}
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// Enlarge overlay mask, if required
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if (mask.width() < dst.width() || mask.height() < dst.height()) {
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// Calculate the (left, top) coordinates of the output image within the input image, applying the given gravity.
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int left;
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int top;
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std::tie(left, top) = CalculateCrop(dst.width(), dst.height(), mask.width(), mask.height(), gravity);
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// Embed onto transparent background
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std::vector<double> background { 0.0, 0.0, 0.0, 0.0 };
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mask = mask.embed(left, top, dst.width(), dst.height(), VImage::option()
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->set("extend", VIPS_EXTEND_BACKGROUND)
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->set("background", background)
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);
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}
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// we use the mask alpha if it has alpha
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if(maskHasAlpha) {
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mask = mask.extract_band(mask.bands() - 1, VImage::option()->set("n", 1));;
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}
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// Split dst into an optional alpha
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VImage dstAlpha = dst.extract_band(dst.bands() - 1, VImage::option()->set("n", 1));
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// we use the dst non-alpha
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dst = dst.extract_band(0, VImage::option()->set("n", dst.bands() - 1));
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// the range of the mask and the image need to match .. one could be
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// 16-bit, one 8-bit
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int dstMax = MaximumImageAlpha(dst.interpretation());
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int maskMax = MaximumImageAlpha(mask.interpretation());
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// combine the new mask and the existing alpha ... there are
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// many ways of doing this, mult is the simplest
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mask = dstMax * ((mask / maskMax) * (dstAlpha / dstMax));
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// append the mask to the image data ... the mask might be float now,
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// we must cast the format down to match the image data
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return dst.bandjoin(mask.cast(dst.format()));
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}
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/*
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* Stretch luminance to cover full dynamic range.
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*/
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