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Add support to recomb operation for 4x4 matrices
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@@ -95,7 +95,7 @@ namespace sharp {
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* Recomb with a Matrix of the given bands/channel size.
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* Eg. RGB will be a 3x3 matrix.
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*/
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VImage Recomb(VImage image, std::unique_ptr<double[]> const &matrix);
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VImage Recomb(VImage image, std::vector<double> const &matrix);
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/*
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* Modulate brightness, saturation, hue and lightness
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