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Add support for arbitrary rotation angle via vips_rotate (#1385)
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@@ -89,6 +89,8 @@ struct PipelineBaton {
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bool normalise;
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bool useExifOrientation;
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int angle;
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double rotationAngle;
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double rotationBackground[4];
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bool rotateBeforePreExtract;
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bool flip;
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bool flop;
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@@ -180,6 +182,7 @@ struct PipelineBaton {
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normalise(false),
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useExifOrientation(false),
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angle(0),
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rotationAngle(0.0),
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flip(false),
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flop(false),
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extendTop(0),
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