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Add unflatten operation to create an alpha channel (#3461)
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@@ -86,6 +86,11 @@ namespace sharp {
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*/
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VImage Linear(VImage image, std::vector<double> const a, std::vector<double> const b);
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/*
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* Unflatten
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*/
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VImage Unflatten(VImage image);
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/*
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* Recomb with a Matrix of the given bands/channel size.
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* Eg. RGB will be a 3x3 matrix.
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