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Switch linter from semistandard to biome
Uses the recommended rules apart from complexity/useArrowFunction, which would affect about 1700 lines of code with little benefit right now. This is something that can be addressed over time.
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@@ -1,11 +1,9 @@
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// Copyright 2013 Lovell Fuller and others.
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// SPDX-License-Identifier: Apache-2.0
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'use strict';
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process.env.UV_THREADPOOL_SIZE = 64;
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const assert = require('assert');
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const assert = require('node:assert');
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const async = require('async');
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const sharp = require('../../');
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@@ -21,13 +19,12 @@ const timer = setInterval(function () {
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}, 100);
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async.mapSeries([1, 1, 2, 4, 8, 16, 32, 64], function (parallelism, next) {
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const start = new Date().getTime();
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const start = Date.now();
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async.times(parallelism,
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function (id, callback) {
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/* jslint unused: false */
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function (_id, callback) {
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sharp(fixtures.inputJpg).resize(width, height).toBuffer(function (err, buffer) {
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buffer = null;
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callback(err, new Date().getTime() - start);
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callback(err, Date.now() - start);
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});
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},
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function (err, ids) {
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@@ -37,7 +34,7 @@ async.mapSeries([1, 1, 2, 4, 8, 16, 32, 64], function (parallelism, next) {
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const mean = ids.reduce(function (a, b) {
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return a + b;
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}) / ids.length;
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console.log(parallelism + ' parallel calls: fastest=' + ids[0] + 'ms slowest=' + ids[ids.length - 1] + 'ms mean=' + mean + 'ms');
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console.log(`${parallelism} parallel calls: fastest=${ids[0]}ms slowest=${ids[ids.length - 1]}ms mean=${mean}ms`);
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next();
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}
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);
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