Switch linter from semistandard to biome

Uses the recommended rules apart from complexity/useArrowFunction,
which would affect about 1700 lines of code with little benefit
right now. This is something that can be addressed over time.
This commit is contained in:
Lovell Fuller
2025-09-17 16:47:33 +01:00
parent a0af662d78
commit b36237ddcb
85 changed files with 238 additions and 375 deletions

View File

@@ -1,9 +1,7 @@
// Copyright 2013 Lovell Fuller and others.
// SPDX-License-Identifier: Apache-2.0
'use strict';
const assert = require('assert');
const assert = require('node:assert');
const fixtures = require('../fixtures');
const sharp = require('../../');
@@ -14,7 +12,7 @@ describe('Bandbool per-channel boolean operations', function () {
sharp.bool.eor
]
.forEach(function (op) {
it(op + ' operation', function (done) {
it(`${op} operation`, function (done) {
sharp(fixtures.inputPngBooleanNoAlpha)
.bandbool(op)
.toColourspace('b-w')
@@ -23,7 +21,7 @@ describe('Bandbool per-channel boolean operations', function () {
assert.strictEqual(200, info.width);
assert.strictEqual(200, info.height);
assert.strictEqual(1, info.channels);
fixtures.assertSimilar(fixtures.expected('bandbool_' + op + '_result.png'), data, done);
fixtures.assertSimilar(fixtures.expected(`bandbool_${op}_result.png`), data, done);
});
});
});
@@ -31,7 +29,7 @@ describe('Bandbool per-channel boolean operations', function () {
it('sRGB image retains 3 channels', function (done) {
sharp(fixtures.inputJpg)
.bandbool('and')
.toBuffer(function (err, data, info) {
.toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(3, info.channels);
done();