Switch linter from semistandard to biome

Uses the recommended rules apart from complexity/useArrowFunction,
which would affect about 1700 lines of code with little benefit
right now. This is something that can be addressed over time.
This commit is contained in:
Lovell Fuller
2025-09-17 16:47:33 +01:00
parent a0af662d78
commit b36237ddcb
85 changed files with 238 additions and 375 deletions

View File

@@ -1,9 +1,7 @@
// Copyright 2013 Lovell Fuller and others.
// SPDX-License-Identifier: Apache-2.0
'use strict';
const assert = require('assert');
const assert = require('node:assert');
const fixtures = require('../fixtures');
const sharp = require('../../');
@@ -322,7 +320,7 @@ describe('composite', () => {
describe('string gravity', () => {
Object.keys(sharp.gravity).forEach(gravity => {
it(gravity, done => {
const expected = fixtures.expected('overlay-gravity-' + gravity + '.jpg');
const expected = fixtures.expected(`overlay-gravity-${gravity}.jpg`);
sharp(fixtures.inputJpg)
.resize(80)
.composite([{
@@ -344,7 +342,7 @@ describe('composite', () => {
describe('tile and gravity', () => {
Object.keys(sharp.gravity).forEach(gravity => {
it(gravity, done => {
const expected = fixtures.expected('overlay-tile-gravity-' + gravity + '.jpg');
const expected = fixtures.expected(`overlay-tile-gravity-${gravity}.jpg`);
sharp(fixtures.inputJpg)
.resize(80)
.composite([{