Switch linter from semistandard to biome

Uses the recommended rules apart from complexity/useArrowFunction,
which would affect about 1700 lines of code with little benefit
right now. This is something that can be addressed over time.
This commit is contained in:
Lovell Fuller
2025-09-17 16:47:33 +01:00
parent a0af662d78
commit b36237ddcb
85 changed files with 238 additions and 375 deletions

View File

@@ -1,9 +1,7 @@
// Copyright 2013 Lovell Fuller and others.
// SPDX-License-Identifier: Apache-2.0
'use strict';
const assert = require('assert');
const assert = require('node:assert');
const sharp = require('../../');
const fixtures = require('../fixtures');
@@ -173,8 +171,8 @@ describe('Rotation', function () {
});
[-3690, -450, -90, 90, 450, 3690].forEach(function (angle) {
it('Rotate by any 90-multiple angle (' + angle + 'deg)', function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, data, info) {
it(`Rotate by any 90-multiple angle (${angle}deg)`, function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(240, info.width);
assert.strictEqual(320, info.height);
@@ -184,8 +182,8 @@ describe('Rotation', function () {
});
[-3750, -510, -150, 30, 390, 3630].forEach(function (angle) {
it('Rotate by any 30-multiple angle (' + angle + 'deg)', function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, data, info) {
it(`Rotate by any 30-multiple angle (${angle}deg)`, function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(397, info.width);
assert.strictEqual(368, info.height);
@@ -195,8 +193,8 @@ describe('Rotation', function () {
});
[-3780, -540, 0, 180, 540, 3780].forEach(function (angle) {
it('Rotate by any 180-multiple angle (' + angle + 'deg)', function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, data, info) {
it(`Rotate by any 180-multiple angle (${angle}deg)`, function (done) {
sharp(fixtures.inputJpg320x240).rotate(angle).toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(320, info.width);
assert.strictEqual(240, info.height);
@@ -446,7 +444,7 @@ describe('Rotation', function () {
sharp(fixtures.inputJpg)
.rotate(45)
.rotate(90)
.toBuffer(function (err, data, info) {
.toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(2225, info.width);
assert.strictEqual(2725, info.height);
@@ -458,7 +456,7 @@ describe('Rotation', function () {
sharp(fixtures.inputJpg)
.rotate(90)
.rotate(45)
.toBuffer(function (err, data, info) {
.toBuffer(function (err, _data, info) {
if (err) throw err;
assert.strictEqual(3500, info.width);
assert.strictEqual(3500, info.height);