Add Buffer and Stream support to tile output #2238

This commit is contained in:
Lovell Fuller
2022-07-24 11:06:41 +01:00
parent 3e327a586c
commit b46ab510da
8 changed files with 161 additions and 56 deletions

View File

@@ -212,6 +212,7 @@ struct PipelineBaton {
int tileSkipBlanks;
VipsForeignDzDepth tileDepth;
std::string tileId;
std::string tileBasename;
std::unique_ptr<double[]> recombMatrix;
PipelineBaton():