Add brightness, saturation and hue modulation #609 (#1601)

This commit is contained in:
Jakub Michálek
2019-03-25 08:44:07 +01:00
committed by Lovell Fuller
parent 18afcf5f90
commit b494b2e872
28 changed files with 257 additions and 1 deletions

View File

@@ -87,6 +87,9 @@ struct PipelineBaton {
std::vector<double> flattenBackground;
bool negate;
double blurSigma;
double brightness;
double saturation;
int hue;
int medianSize;
double sharpenSigma;
double sharpenFlat;
@@ -189,6 +192,9 @@ struct PipelineBaton {
flattenBackground{ 0.0, 0.0, 0.0 },
negate(false),
blurSigma(0.0),
brightness(1.0),
saturation(1.0),
hue(0.0),
medianSize(0),
sharpenSigma(0.0),
sharpenFlat(1.0),