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Add resolutionUnit to metadata and as tiff option #3023
Co-authored-by: Lovell Fuller <github@lovell.info>
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@@ -40,6 +40,7 @@ struct MetadataBaton {
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std::vector<int> delay;
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int pagePrimary;
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std::string compression;
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std::string resolutionUnit;
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std::vector<std::pair<int, int>> levels;
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int subifds;
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std::vector<double> background;
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