Fix DX12 Capture transition state handling for MSAA (#532)
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This commit is contained in:
Chuck Walbourn
2024-10-14 15:49:44 -07:00
committed by GitHub
parent 1262c4b293
commit 09affb78aa
7 changed files with 356 additions and 298 deletions

View File

@@ -20,6 +20,7 @@
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <memory>
#include <new>
@@ -63,9 +64,9 @@ using Microsoft::WRL::ComPtr;
//--------------------------------------------------------------------------------------
namespace
{
#pragma pack(push,1)
#pragma pack(push,1)
#define DDS_MAGIC 0x20534444 // "DDS "
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
struct DDS_PIXELFORMAT
{
@@ -79,22 +80,22 @@ namespace
uint32_t ABitMask;
};
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
#define DDS_RGB 0x00000040 // DDPF_RGB
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
#define DDS_RGB 0x00000040 // DDPF_RGB
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
struct DDS_HEADER
{
@@ -114,7 +115,12 @@ namespace
uint32_t reserved2;
};
#pragma pack(pop)
#pragma pack(pop)
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
constexpr size_t DDS_DX9_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
const DDS_PIXELFORMAT DDSPF_DXT1 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
@@ -606,13 +612,11 @@ HRESULT DirectX::SaveDDSTextureToFile(
auto_delete_file delonfail(hFile.get());
// Setup header
constexpr size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
uint8_t fileHeader[MAX_HEADER_SIZE] = {};
uint8_t fileHeader[DDS_DX9_HEADER_SIZE] = {};
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
auto header = reinterpret_cast<DDS_HEADER*>(&fileHeader[0] + sizeof(uint32_t));
constexpr size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
header->size = sizeof(DDS_HEADER);
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
header->height = desc.Height;
@@ -726,10 +730,10 @@ HRESULT DirectX::SaveDDSTextureToFile(
// Write header & pixels
DWORD bytesWritten;
if (!WriteFile(hFile.get(), fileHeader, static_cast<DWORD>(headerSize), &bytesWritten, nullptr))
if (!WriteFile(hFile.get(), fileHeader, static_cast<DWORD>(DDS_DX9_HEADER_SIZE), &bytesWritten, nullptr))
return HRESULT_FROM_WIN32(GetLastError());
if (bytesWritten != headerSize)
if (bytesWritten != DDS_DX9_HEADER_SIZE)
return E_FAIL;
if (!WriteFile(hFile.get(), pixels.get(), static_cast<DWORD>(slicePitch), &bytesWritten, nullptr))