mirror of
https://github.com/microsoft/DirectXTex.git
synced 2025-07-09 11:40:14 +02:00
CMake update for try-compile with DLLs (#593)
This commit is contained in:
parent
c0606824c9
commit
1085e4fef4
12
.github/workflows/uwp.yml
vendored
12
.github/workflows/uwp.yml
vendored
@ -70,3 +70,15 @@ jobs:
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- name: 'Build'
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- name: 'Build'
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working-directory: ${{ github.workspace }}
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working-directory: ${{ github.workspace }}
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run: cmake --build out\build\${{ matrix.build_type }}
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run: cmake --build out\build\${{ matrix.build_type }}
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- name: 'Clean up'
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working-directory: ${{ github.workspace }}
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run: Remove-Item -Path out -Recurse -Force
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- name: 'Configure CMake (DLL)'
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working-directory: ${{ github.workspace }}
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run: cmake --preset=${{ matrix.build_type }} -DBUILD_SHARED_LIBS=ON
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- name: 'Build (DLL)'
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working-directory: ${{ github.workspace }}
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run: cmake --build out\build\${{ matrix.build_type }}
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@ -5,10 +5,6 @@ cmake_minimum_required (VERSION 3.20)
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set(DIRECTXTEX_VERSION 2.0.6)
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set(DIRECTXTEX_VERSION 2.0.6)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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endif()
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project (DirectXTex
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project (DirectXTex
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VERSION ${DIRECTXTEX_VERSION}
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VERSION ${DIRECTXTEX_VERSION}
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DESCRIPTION "DirectX Texture Library"
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DESCRIPTION "DirectX Texture Library"
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@ -81,7 +81,10 @@ jobs:
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displayName: 'CMake (MSVC): Config x64'
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displayName: 'CMake (MSVC): Config x64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=OFF
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug'
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displayName: 'CMake (MSVC): Build x64 Debug'
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inputs:
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inputs:
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@ -96,7 +99,10 @@ jobs:
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displayName: 'CMake (MSVC): Config x86'
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displayName: 'CMake (MSVC): Config x86'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A Win32 -B out2
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=OFF
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x86 Debug'
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displayName: 'CMake (MSVC): Build x86 Debug'
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inputs:
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inputs:
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@ -111,7 +117,10 @@ jobs:
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displayName: 'CMake (MSVC): Config ARM64'
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displayName: 'CMake (MSVC): Config ARM64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A ARM64 -B out3 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A ARM64 -B out3
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=OFF
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC): Build ARM64 Debug'
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displayName: 'CMake (MSVC): Build ARM64 Debug'
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inputs:
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inputs:
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@ -126,7 +135,9 @@ jobs:
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displayName: 'CMake (UWP): Config x64'
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displayName: 'CMake (UWP): Config x64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out4 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out4
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-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (UWP): Build x64'
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displayName: 'CMake (UWP): Build x64'
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inputs:
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inputs:
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@ -136,87 +147,142 @@ jobs:
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displayName: 'CMake (ClangCl): Config x64'
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displayName: 'CMake (ClangCl): Config x64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -T clangcl -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out5
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-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build x64 Debug'
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displayName: 'CMake (ClangCl): Build x64 Debug'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out6 -v --config Debug
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cmakeArgs: --build out5 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build x64 Release'
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displayName: 'CMake (ClangCl): Build x64 Release'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out6 -v --config RelWithDebInfo
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cmakeArgs: --build out5 -v --config RelWithDebInfo
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (ClangCl): Config ARM64'
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displayName: 'CMake (ClangCl): Config ARM64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out7 -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out6
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-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build ARM64'
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displayName: 'CMake (ClangCl): Build ARM64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out7 -v --config Debug
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cmakeArgs: --build out6 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (Win10): Config'
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displayName: 'CMake (Win10): Config'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out8 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out7
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=ON
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (Win10): Build'
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displayName: 'CMake (Win10): Build'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out8 -v --config Debug
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cmakeArgs: --build out7 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Config x64'
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displayName: 'CMake (MSVC Spectre): Config x64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out9 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out8
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-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
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-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=OFF
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build x64 Debug'
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displayName: 'CMake (MSVC Spectre): Build x64 Debug'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out9 -v --config Debug
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cmakeArgs: --build out8 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build x64 Release'
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displayName: 'CMake (MSVC Spectre): Build x64 Release'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out9 -v --config RelWithDebInfo
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cmakeArgs: --build out8 -v --config RelWithDebInfo
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Config ARM64'
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displayName: 'CMake (MSVC Spectre): Config ARM64'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A ARM64 -B out10 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A ARM64 -B out9
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-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
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-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=OFF
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
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displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out10 -v --config Debug
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cmakeArgs: --build out9 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
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displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out10 -v --config RelWithDebInfo
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cmakeArgs: --build out9 -v --config RelWithDebInfo
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (Win10 Spectre): Config'
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displayName: 'CMake (Win10 Spectre): Config'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out11 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out10
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-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
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-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=ON
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (Win10 Spectre): Build'
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displayName: 'CMake (Win10 Spectre): Build'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out11 -v --config Debug
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cmakeArgs: --build out10 -v --config Debug
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (NO_WCHAR_T): Config'
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displayName: 'CMake (NO_WCHAR_T): Config'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out12 -DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK) -DBUILD_DX12=ON
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out11
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-DNO_WCHAR_T=ON
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
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-DBUILD_DX12=ON
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- task: CMake@1
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- task: CMake@1
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displayName: 'CMake (NO_WCHAR_T): Build'
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displayName: 'CMake (NO_WCHAR_T): Build'
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inputs:
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out11 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (DLL): Config x64'
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inputs:
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: >
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-G "$(VS_GENERATOR)" -A x64 -B out12
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-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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-DBUILD_DX12=ON
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-DBUILD_SHARED_LIBS=ON
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- task: CMake@1
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displayName: 'CMake (DLL): Build x64 Debug'
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inputs:
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inputs:
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cwd: $(Build.SourcesDirectory)
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out12 -v --config Debug
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cmakeArgs: --build out12 -v --config Debug
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- task: CMake@1
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|
displayName: 'CMake (DLL): Build x64 Release'
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inputs:
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cwd: $(Build.SourcesDirectory)
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cmakeArgs: --build out12 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (UWP DLL): Config x64'
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inputs:
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cwd: $(Build.SourcesDirectory)
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|
cmakeArgs: >
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|
-G "$(VS_GENERATOR)" -A x64 -B out13
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|
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
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|
-DBUILD_SHARED_LIBS=ON
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|
- task: CMake@1
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|
displayName: 'CMake (UWP DLL): Build x64'
|
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|
inputs:
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|
cwd: $(Build.SourcesDirectory)
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|
cmakeArgs: --build out13 -v
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|
|
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- job: CMAKE_BUILD_VCPKG
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- job: CMAKE_BUILD_VCPKG
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displayName: CMake using VCPKG
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displayName: CMake using VCPKG
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|
@ -97,7 +97,10 @@ jobs:
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displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
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inputs:
|
inputs:
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cwd: ''
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cwd: ''
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
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|
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
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inputs:
|
inputs:
|
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@ -112,7 +115,10 @@ jobs:
|
|||||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
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inputs:
|
inputs:
|
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cwd: ''
|
cwd: ''
|
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
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|
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
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||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
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|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
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- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
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@ -127,7 +133,10 @@ jobs:
|
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displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
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inputs:
|
inputs:
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cwd: ''
|
cwd: ''
|
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
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|
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -142,7 +151,10 @@ jobs:
|
|||||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -154,22 +166,28 @@ jobs:
|
|||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S, DLL)'
|
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out5 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S, DLL)'
|
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: --build out5 -v --config Debug
|
cmakeArgs: --build out5 -v --config Debug
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Config x64 (Xbox One, DLL)'
|
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One, DLL)'
|
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: --build out6 -v --config Debug
|
cmakeArgs: --build out6 -v --config Debug
|
||||||
|
@ -114,7 +114,10 @@ jobs:
|
|||||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -129,7 +132,10 @@ jobs:
|
|||||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -144,7 +150,10 @@ jobs:
|
|||||||
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -159,7 +168,10 @@ jobs:
|
|||||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||||
inputs:
|
inputs:
|
||||||
@ -170,3 +182,41 @@ jobs:
|
|||||||
inputs:
|
inputs:
|
||||||
cwd: ''
|
cwd: ''
|
||||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||||
|
-DBUILD_SHARED_LIBS=ON
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: --build out5 -v --config Debug
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Release (Xbox Series X|S)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: --build out5 -v --config RelWithDebInfo
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||||
|
-DBUILD_SHARED_LIBS=ON
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: --build out6 -v --config Debug
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Release (Xbox One)'
|
||||||
|
inputs:
|
||||||
|
cwd: ''
|
||||||
|
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
||||||
|
@ -81,7 +81,10 @@ jobs:
|
|||||||
displayName: 'CMake (MSVC): Config x64'
|
displayName: 'CMake (MSVC): Config x64'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||||
|
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||||
inputs:
|
inputs:
|
||||||
@ -96,7 +99,10 @@ jobs:
|
|||||||
displayName: 'CMake (MSVC): Config x86'
|
displayName: 'CMake (MSVC): Config x86'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A Win32 -B out2
|
||||||
|
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||||
inputs:
|
inputs:
|
||||||
@ -111,7 +117,9 @@ jobs:
|
|||||||
displayName: 'CMake (UWP): Config x64'
|
displayName: 'CMake (UWP): Config x64'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out3 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||||
|
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (UWP): Build x64'
|
displayName: 'CMake (UWP): Build x64'
|
||||||
inputs:
|
inputs:
|
||||||
@ -121,7 +129,9 @@ jobs:
|
|||||||
displayName: 'CMake (ClangCl): Config x64'
|
displayName: 'CMake (ClangCl): Config x64'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||||
inputs:
|
inputs:
|
||||||
@ -136,7 +146,10 @@ jobs:
|
|||||||
displayName: 'CMake (Win10): Config'
|
displayName: 'CMake (Win10): Config'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out5 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||||
|
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (Win10): Build'
|
displayName: 'CMake (Win10): Build'
|
||||||
inputs:
|
inputs:
|
||||||
@ -146,7 +159,11 @@ jobs:
|
|||||||
displayName: 'CMake (MSVC Spectre): Config x64'
|
displayName: 'CMake (MSVC Spectre): Config x64'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out6 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||||
|
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=OFF
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
||||||
inputs:
|
inputs:
|
||||||
@ -161,7 +178,11 @@ jobs:
|
|||||||
displayName: 'CMake (Win10 Spectre): Config'
|
displayName: 'CMake (Win10 Spectre): Config'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out7 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out7
|
||||||
|
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (Win10 Spectre): Build'
|
displayName: 'CMake (Win10 Spectre): Build'
|
||||||
inputs:
|
inputs:
|
||||||
@ -171,12 +192,48 @@ jobs:
|
|||||||
displayName: 'CMake (NO_WCHAR_T): Config'
|
displayName: 'CMake (NO_WCHAR_T): Config'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: -G "$(VS_GENERATOR)" -A x64 -B out8 -DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK) -DBUILD_DX12=ON
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out8
|
||||||
|
-DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||||
|
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||||
|
-DBUILD_DX12=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (NO_WCHAR_T): Build'
|
displayName: 'CMake (NO_WCHAR_T): Build'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: $(Build.SourcesDirectory)
|
cwd: $(Build.SourcesDirectory)
|
||||||
cmakeArgs: --build out8 -v --config Debug
|
cmakeArgs: --build out8 -v --config Debug
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Config x64'
|
||||||
|
inputs:
|
||||||
|
cwd: $(Build.SourcesDirectory)
|
||||||
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out9
|
||||||
|
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||||
|
-DBUILD_DX12=ON
|
||||||
|
-DBUILD_SHARED_LIBS=ON
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Debug'
|
||||||
|
inputs:
|
||||||
|
cwd: $(Build.SourcesDirectory)
|
||||||
|
cmakeArgs: --build out9 -v --config Debug
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (DLL): Build x64 Release'
|
||||||
|
inputs:
|
||||||
|
cwd: $(Build.SourcesDirectory)
|
||||||
|
cmakeArgs: --build out9 -v --config RelWithDebInfo
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (UWP DLL): Config x64'
|
||||||
|
inputs:
|
||||||
|
cwd: $(Build.SourcesDirectory)
|
||||||
|
cmakeArgs: >
|
||||||
|
-G "$(VS_GENERATOR)" -A x64 -B out10
|
||||||
|
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||||
|
-DBUILD_SHARED_LIBS=ON
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: 'CMake (UWP DLL): Build x64'
|
||||||
|
inputs:
|
||||||
|
cwd: $(Build.SourcesDirectory)
|
||||||
|
cmakeArgs: --build out10 -v
|
||||||
|
|
||||||
- job: CMAKE_BUILD_VCPKG
|
- job: CMAKE_BUILD_VCPKG
|
||||||
displayName: CMake using VCPKG
|
displayName: CMake using VCPKG
|
||||||
|
@ -311,12 +311,12 @@ jobs:
|
|||||||
inputs:
|
inputs:
|
||||||
Contents: 'out/build'
|
Contents: 'out/build'
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC, DLL): Config Scarlett Debug'
|
displayName: 'CMake (DLL): Config Scarlett Debug'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --preset=x64-Debug-Scarlett -DBUILD_SHARED_LIBS=ON
|
cmakeArgs: --preset=x64-Debug-Scarlett -DBUILD_SHARED_LIBS=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC, DLL): Build Scarlett Debug'
|
displayName: 'CMake (DLL): Build Scarlett Debug'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
||||||
@ -430,12 +430,12 @@ jobs:
|
|||||||
inputs:
|
inputs:
|
||||||
Contents: 'out/build'
|
Contents: 'out/build'
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC, DLL): Config XboxOne Debug'
|
displayName: 'CMake (DLL): Config XboxOne Debug'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --preset=x64-Debug-XboxOne -DBUILD_SHARED_LIBS=ON
|
cmakeArgs: --preset=x64-Debug-XboxOne -DBUILD_SHARED_LIBS=ON
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC, DLL): Build XboxOne Debug'
|
displayName: 'CMake (DLL): Build XboxOne Debug'
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
||||||
|
Loading…
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Reference in New Issue
Block a user