Build pipeline updates (#510)
Some checks failed
MSBuild / build (Debug, ARM64, 2019) (push) Has been cancelled
MSBuild / build (Debug, ARM64, 2022) (push) Has been cancelled
CodeQL / Analyze (C/C++) (push) Has been cancelled
MSBuild / build (Debug, x64, 2019) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64ec-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64ec-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release-Clang, windows-2022) (push) Has been cancelled
MSBuild / build (Debug, x64, 2022) (push) Has been cancelled
MSBuild / build (Debug, x86, 2019) (push) Has been cancelled
MSBuild / build (Debug, x86, 2022) (push) Has been cancelled
MSBuild / build (Release, ARM64, 2019) (push) Has been cancelled
MSBuild / build (Release, ARM64, 2022) (push) Has been cancelled
MSBuild / build (Release, x64, 2019) (push) Has been cancelled
MSBuild / build (Release, x64, 2022) (push) Has been cancelled
MSBuild / build (Release, x86, 2019) (push) Has been cancelled
MSBuild / build (Release, x86, 2022) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug, windows-2022) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-VCPKG, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug-Clang, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release-Clang, windows-2022) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-VCPKG, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64ec-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64ec-Release, windows-2022) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64_arm64, arm64-Debug-VCPKG, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug-Clang, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release, windows-2019) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64_x86, x86-Debug-VCPKG, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release-Clang, windows-2022) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-Clang-VCPKG, windows-2022) (push) Has been cancelled
CMake (WSL) / build (x64-Debug-Linux, 10) (push) Has been cancelled
CMake (WSL) / build (x64-Debug-Linux, 11) (push) Has been cancelled
CMake (WSL) / build (x64-Debug-Linux, 12) (push) Has been cancelled
CMake (WSL) / build (x64-Release-Linux, 10) (push) Has been cancelled
CMake (WSL) / build (x64-Release-Linux, 11) (push) Has been cancelled
CMake (WSL) / build (x64-Release-Linux, 12) (push) Has been cancelled

This commit is contained in:
Chuck Walbourn
2024-09-12 12:35:45 -07:00
committed by GitHub
parent 061355c9fd
commit 118ca16e04
8 changed files with 47 additions and 24 deletions

View File

@@ -18,6 +18,21 @@
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(GDKEditionNumber)' &lt; '220300'">
<_PCNuGetPackage>Microsoft.PGDK</_PCNuGetPackage>
<_XboxNuGetPackage>Microsoft.GDK</_XboxNuGetPackage>
</PropertyGroup>
<PropertyGroup Condition="'$(GDKEditionNumber)' &gt;= '220300'">
<_PCNuGetPackage>Microsoft.GDK.PC</_PCNuGetPackage>
<_XboxNuGetPackage>Microsoft.GDK.Xbox</_XboxNuGetPackage>
</PropertyGroup>
<PropertyGroup Condition="'$(GDKEditionNumber)' &lt; '241000'">
<_PCNuGetPackage>$(_PCNuGetPackage).$(GDKEditionNumber)</_PCNuGetPackage>
<_XboxNuGetPackage>$(_XboxNuGetPackage).$(GDKEditionNumber)</_XboxNuGetPackage>
</PropertyGroup>
<!-- Windows 10 SDK NuGet -->
<Import Condition="'$(WSDKEnableBWOI)' == 'true'"
Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp\build\Microsoft.Windows.SDK.cpp.props" />
@@ -32,11 +47,16 @@
Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.arm64\build\native\Microsoft.Windows.SDK.cpp.arm64.props" />
<!-- Microsoft GDK NuGet -->
<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props')"
Project="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props" />
<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props')"
Project="$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props" />
<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64'))"
Project="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\build\Microsoft.GDK.Xbox.$(GDKEditionNumber).props" />
<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props')"
Project="$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props" />
<!-- Remove copy of real gameos.xvd since this is a build validation only pipeline -->
<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.XboxOne.x64' or '$(Platform)' == 'Gaming.Xbox.Scarlett.x64'">
<GameOSFilePath>$(MSBuildThisFileDirectory)build\placeholder.xvd</GameOSFilePath>
</PropertyGroup>
<!--
****************************************************************************************************