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Clean up GPU-based validation warnings (#309)
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@@ -1283,7 +1283,7 @@ namespace
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&defaultHeapProperties,
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D3D12_HEAP_FLAG_NONE,
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&desc,
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D3D12_RESOURCE_STATE_COPY_DEST,
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D3D12_RESOURCE_STATE_COMMON,
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nullptr,
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IID_ID3D12Resource, reinterpret_cast<void**>(texture));
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if (SUCCEEDED(hr))
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