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Clean up GPU-based validation warnings (#309)
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@@ -617,7 +617,7 @@ namespace
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&defaultHeapProperties,
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D3D12_HEAP_FLAG_NONE,
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&desc,
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D3D12_RESOURCE_STATE_COPY_DEST,
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D3D12_RESOURCE_STATE_COMMON,
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nullptr,
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IID_ID3D12Resource,
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reinterpret_cast<void**>(&tex));
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