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Cleanup of ADO pipeline YAML files (#615)
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This commit is contained in:
@@ -33,6 +33,11 @@ resources:
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type: git
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ref: refs/heads/main
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trigger: none
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- repository: testRepo
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name: walbourn/directxtextest
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type: github
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endpoint: microsoft
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ref: refs/heads/main
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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@@ -48,6 +53,8 @@ variables:
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value: '$(ExtractedFolder)'
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: VC_PATH
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value: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
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- name: GameDKLatest
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
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- name: skipNugetSecurityAnalysis
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@@ -198,3 +205,191 @@ jobs:
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inputs:
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cwd: ''
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cmakeArgs: --build out6 -v --config Debug
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- job: BUILD_GDK_CMAKE_XS
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displayName: 'Xbox Series X|S Extensions BUILD_TESTING=ON'
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timeoutInMinutes: 120
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cancelTimeoutInMinutes: 1
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steps:
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- checkout: self
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clean: true
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fetchTags: false
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fetchDepth: 1
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path: 's'
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- checkout: testRepo
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displayName: Fetch Tests
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clean: true
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fetchTags: false
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fetchDepth: 1
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path: 's/Tests'
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- task: NuGetToolInstaller@1
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displayName: 'Use NuGet'
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- task: PowerShell@2
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displayName: 'Create nuget.config with single source'
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inputs:
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targetType: inline
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script: |
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$xml = @'
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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</packageSources>
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</configuration>
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'@
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$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
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- task: NuGetCommand@2
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# We have to use a nuget.config to provide the feed for the 'nuget install' option.
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displayName: 'NuGet set package source to ADO feed'
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inputs:
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command: custom
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arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
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- task: nuget-security-analysis@0
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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script: |
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call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
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echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
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echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
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echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
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echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
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echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
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echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
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call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) Scarlett
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echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
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echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
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echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
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echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
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echo ##vso[task.setvariable variable=LIB;]%LIB%
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echo ##vso[task.prependpath]%ADDBIN%
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failOnStderr: true
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- task: CMake@1
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displayName: 'CMake (MSVC): Config Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --preset=x64-Debug-GDKX-S
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- task: CMake@1
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displayName: 'CMake (MSVC): Build Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out\build\x64-Debug-GDKX-S
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- task: CMake@1
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displayName: 'CMake (MSVC): Config Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --preset=x64-Release-GDKX-S
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- task: CMake@1
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displayName: 'CMake (MSVC): Build Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out\build\x64-Release-GDKX-S
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- job: BUILD_GDK_CMAKE_X
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displayName: 'Xbox One Extensions BUILD_TESTING=ON'
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timeoutInMinutes: 120
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cancelTimeoutInMinutes: 1
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steps:
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- checkout: self
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clean: true
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fetchTags: false
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fetchDepth: 1
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path: 's'
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- checkout: testRepo
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displayName: Fetch Tests
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clean: true
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fetchTags: false
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fetchDepth: 1
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path: 's/Tests'
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- task: NuGetToolInstaller@1
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||||
displayName: 'Use NuGet'
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- task: PowerShell@2
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||||
displayName: 'Create nuget.config with single source'
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||||
inputs:
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||||
targetType: inline
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||||
script: |
|
||||
$xml = @'
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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</packageSources>
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</configuration>
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'@
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$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
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- task: NuGetCommand@2
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# We have to use a nuget.config to provide the feed for the 'nuget install' option.
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displayName: 'NuGet set package source to ADO feed'
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inputs:
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command: custom
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||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
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- task: nuget-security-analysis@0
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||||
displayName: 'Secure Supply Chain Analysis'
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||||
- task: NuGetAuthenticate@1
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||||
displayName: 'NuGet Auth'
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||||
- task: NuGetCommand@2
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||||
displayName: NuGet install PGDK
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||||
inputs:
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||||
command: custom
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||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
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||||
inputs:
|
||||
command: custom
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||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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||||
- task: CmdLine@2
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||||
displayName: Setup BWOI for GDK command-line
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||||
inputs:
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||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) XboxOne
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-GDKX
|
||||
|
||||
Reference in New Issue
Block a user