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Cleanup of ADO pipeline YAML files (#615)
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This commit is contained in:
@@ -21,6 +21,7 @@ pr:
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paths:
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include:
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- '.azuredevops/pipelines/DirectXTex-GitHub-GDK-Dev17.yml'
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- '.azuredevops/templates/DirectXTex-build-gdk.yml'
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- CMakeList.txt
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- build/*.in
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- build/*.cmake
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@@ -114,106 +115,10 @@ jobs:
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msbuildVersion: 17.0
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 pcdbg
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Desktop.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 pcrel
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Desktop.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 xbdbg
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Xbox.XboxOne.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 xbrel
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Xbox.XboxOne.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 scardbg
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Xbox.Scarlett.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 scarrel
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continueOnError: True
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inputs:
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solution: DirectXTex_GDK_2022.sln
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vsVersion: 17.0
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platform: Gaming.Xbox.Scarlett.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_2022 dbg
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continueOnError: True
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inputs:
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solution: DirectXTex_GXDK_PC_2022.sln
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vsVersion: 17.0
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platform: x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_2022 rel
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continueOnError: True
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inputs:
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solution: DirectXTex_GXDK_PC_2022.sln
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vsVersion: 17.0
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platform: x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_2022 scardbg
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continueOnError: True
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inputs:
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solution: DirectXTex_GXDK_PC_2022.sln
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vsVersion: 17.0
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platform: x64
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configuration: Debug_Scarlett
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_2022 scarrel
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continueOnError: True
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inputs:
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solution: DirectXTex_GXDK_PC_2022.sln
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vsVersion: 17.0
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platform: x64
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configuration: Release_Scarlett
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
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parameters:
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msVersion: '17.0'
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vsYear: 2022
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- job: BUILD_GDK_CMAKE_SCAR
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displayName: 'Microsoft Game Development Kit (GDK) using CMake (Scarlett)'
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