Cleanup of ADO pipeline YAML files (#615)
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This commit is contained in:
Chuck Walbourn
2025-05-23 13:00:15 -07:00
committed by GitHub
parent 652cc82b35
commit 169f7cf350
29 changed files with 896 additions and 940 deletions

View File

@@ -23,7 +23,7 @@ trigger:
- '*.md'
- LICENSE
- CMake*
- '.github/*'
- '.github/**'
- '.nuget/*'
- build/*.cmake
- build/*.cmd
@@ -40,7 +40,7 @@ pr:
- '*.md'
- LICENSE
- CMake*
- '.github/*'
- '.github/**'
- '.nuget/*'
- build/*.cmake
- build/*.cmd
@@ -132,103 +132,7 @@ jobs:
msbuildVersion: 16.0
msbuildArchitecture: x64
msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 pcdbg
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Debug
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 pcrel
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Release
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 xbdbg
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Xbox.XboxOne.x64
configuration: Debug
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 xbrel
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Xbox.XboxOne.x64
configuration: Release
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 scardbg
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Xbox.Scarlett.x64
configuration: Debug
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_2019 scarrel
continueOnError: True
inputs:
solution: DirectXTex_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Xbox.Scarlett.x64
configuration: Release
msbuildArchitecture: x64
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_PC_2019 dbg
continueOnError: True
inputs:
solution: DirectXTex_GXDK_PC_2019.sln
vsVersion: 16.0
platform: x64
configuration: Debug
msbuildArchitecture: x64
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_PC_2019 rel
continueOnError: True
inputs:
solution: DirectXTex_GXDK_PC_2019.sln
vsVersion: 16.0
platform: x64
configuration: Release
msbuildArchitecture: x64
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_PC_2019 scardbg
continueOnError: True
inputs:
solution: DirectXTex_GXDK_PC_2019.sln
vsVersion: 16.0
platform: x64
configuration: Debug_Scarlett
msbuildArchitecture: x64
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
- task: VSBuild@1
displayName: Build solution DirectXTex_GDK_PC_2019 scarrel
continueOnError: True
inputs:
solution: DirectXTex_GXDK_PC_2019.sln
vsVersion: 16.0
platform: x64
configuration: Release_Scarlett
msbuildArchitecture: x64
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
parameters:
msVersion: '16.0'
vsYear: 2019