Updated for February 24, 2014 release

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walbourn_cp 2014-02-24 17:08:40 -08:00
parent b22fa640b4
commit 183937c3f7

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved. Copyright (c) Microsoft Corporation. All rights reserved.
January 24, 2014 February 24, 2014
This package contains DirectXTex, a shared source library for reading and writing DDS This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including files, and performing various texture content processing operations including
@ -102,6 +102,14 @@ RELEASE NOTES
------------------------------------ ------------------------------------
RELEASE HISTORY RELEASE HISTORY
February 24, 2014
Direct3D 11 video and Xbox One extended format support
New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
Added 'alphaWeight' parameter to GPU Compress [breaking change]
texconv '-aw' switch to control the alpha weighting for the BC7 GPU compressor
Fixed bug with ordered dithering in non-WIC conversion codepaths
Fixed SaveToDDS* functions when using arbitrary row pitch values
January 24, 2014 January 24, 2014
Added sRGB flags for Compress (TEX_COMPRESS_SRGB*) Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)
Added 'compress' flag parameter to GPU versions of Compress [breaking change] Added 'compress' flag parameter to GPU versions of Compress [breaking change]