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Updated for February 24, 2014 release
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ReadMe.txt
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ReadMe.txt
@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
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Copyright (c) Microsoft Corporation. All rights reserved.
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January 24, 2014
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February 24, 2014
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This package contains DirectXTex, a shared source library for reading and writing DDS
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files, and performing various texture content processing operations including
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@ -102,6 +102,14 @@ RELEASE NOTES
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------------------------------------
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RELEASE HISTORY
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February 24, 2014
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Direct3D 11 video and Xbox One extended format support
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New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
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Added 'alphaWeight' parameter to GPU Compress [breaking change]
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texconv '-aw' switch to control the alpha weighting for the BC7 GPU compressor
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Fixed bug with ordered dithering in non-WIC conversion codepaths
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Fixed SaveToDDS* functions when using arbitrary row pitch values
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January 24, 2014
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Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)
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Added 'compress' flag parameter to GPU versions of Compress [breaking change]
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