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Update D3DX12 for latest fixes
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@ -1829,6 +1829,20 @@ struct CD3DX12_RESOURCE_DESC1 : public D3D12_RESOURCE_DESC1
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explicit CD3DX12_RESOURCE_DESC1( const D3D12_RESOURCE_DESC1& o ) noexcept :
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D3D12_RESOURCE_DESC1( o )
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{}
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explicit CD3DX12_RESOURCE_DESC1( const D3D12_RESOURCE_DESC& o ) noexcept
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{
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Dimension = o.Dimension;
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Alignment = o.Alignment;
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Width = o.Width;
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Height = o.Height;
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DepthOrArraySize = o.DepthOrArraySize;
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MipLevels = o.MipLevels;
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Format = o.Format;
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SampleDesc = o.SampleDesc;
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Layout = o.Layout;
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Flags = o.Flags;
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SamplerFeedbackMipRegion = {};
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}
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CD3DX12_RESOURCE_DESC1(
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D3D12_RESOURCE_DIMENSION dimension,
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UINT64 alignment,
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