DirectXTK/DirectXTex: Minor code review feedback

This commit is contained in:
walbourn_cp
2013-06-21 14:12:39 -07:00
parent 177351faa2
commit 32b06b3e5c
12 changed files with 65 additions and 68 deletions

View File

@@ -712,7 +712,7 @@ HRESULT DirectX::SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
DDS_HEADER* header = reinterpret_cast<DDS_HEADER*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) );
auto header = reinterpret_cast<DDS_HEADER*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) );
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
memset( header, 0, sizeof(DDS_HEADER) );
header->size = sizeof( DDS_HEADER );
@@ -796,7 +796,7 @@ HRESULT DirectX::SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
if ( FAILED(hr) )
return hr;
const uint8_t* sptr = reinterpret_cast<const uint8_t*>( mapped.pData );
auto sptr = reinterpret_cast<const uint8_t*>( mapped.pData );
if ( !sptr )
{
pContext->Unmap( pStaging.Get(), 0 );