mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-09 22:26:13 +01:00
July 2, 2025 (#622)
This commit is contained in:
@@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
## March 24, 2025
|
||||
## July 9, 2025
|
||||
|
||||
This package contains DirectXTex, a shared source library for reading and writing ``.DDS`` files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes ``.TGA`` and ``.HDR`` readers and writers since these image file formats are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user