Updated VS filters

This commit is contained in:
Chuck Walbourn 2015-07-31 18:28:32 -07:00
parent 15535d72ac
commit 361c7d9d7f
8 changed files with 500 additions and 183 deletions

View File

@ -5,34 +5,98 @@
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier> <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter> </Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{7f21cc55-74ac-4dcb-b968-f629d039d573}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{af4f6a6d-b10d-4b3c-813d-d6652b824f77}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CLInclude Include="BC.h" /> <CLInclude Include="DirectXTex.h">
<ClCompile Include="BC.cpp" /> <Filter>Header Files</Filter>
<ClCompile Include="BC4BC5.cpp" /> </CLInclude>
<ClCompile Include="BC6HBC7.cpp" /> <CLInclude Include="DirectXTex.inl">
<CLInclude Include="DDS.h" /> <Filter>Header Files</Filter>
<ClInclude Include="filters.h" /> </CLInclude>
<CLInclude Include="scoped.h" /> <ClCompile Include="BC4BC5.cpp">
<CLInclude Include="DirectXTex.h" /> <Filter>Source Files</Filter>
<CLInclude Include="DirectXTexp.h" /> </ClCompile>
<CLInclude Include="DirectXTex.inl" /> <ClInclude Include="BCDirectCompute.h">
<ClCompile Include="DirectXTexCompress.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexConvert.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexD3D11.cpp" /> <CLInclude Include="DDS.h">
<ClCompile Include="DirectXTexDDS.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexFlipRotate.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexImage.cpp" /> <CLInclude Include="DirectXTexp.h">
<ClCompile Include="DirectXTexMipMaps.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexMisc.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexNormalMaps.cpp" /> <ClInclude Include="filters.h">
<ClCompile Include="DirectXTexPMAlpha.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexResize.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexTGA.cpp" /> <CLInclude Include="scoped.h">
<ClCompile Include="DirectXTexUtil.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexWIC.cpp" /> </CLInclude>
<ClInclude Include="BCDirectCompute.h" /> </ItemGroup>
<ClCompile Include="BCDirectCompute.cpp" /> <ItemGroup>
<ClCompile Include="DirectXTexCompressGPU.cpp" /> <ClCompile Include="BC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC6HBC7.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BCDirectCompute.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompressGPU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h">
<Filter>Source Files</Filter>
</CLInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -5,34 +5,98 @@
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier> <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter> </Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{1b82e2dc-aea9-4897-8c7e-7ff2aa1ea8c8}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{d342dfd3-2538-4c06-98aa-9f8f79a9abee}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CLInclude Include="BC.h" /> <CLInclude Include="DirectXTex.h">
<ClCompile Include="BC.cpp" /> <Filter>Header Files</Filter>
<ClCompile Include="BC4BC5.cpp" /> </CLInclude>
<ClCompile Include="BC6HBC7.cpp" /> <CLInclude Include="DirectXTex.inl">
<CLInclude Include="DDS.h" /> <Filter>Header Files</Filter>
<ClInclude Include="filters.h" /> </CLInclude>
<CLInclude Include="scoped.h" /> <ClCompile Include="BC4BC5.cpp">
<CLInclude Include="DirectXTex.h" /> <Filter>Source Files</Filter>
<CLInclude Include="DirectXTexp.h" /> </ClCompile>
<CLInclude Include="DirectXTex.inl" /> <ClInclude Include="BCDirectCompute.h">
<ClCompile Include="DirectXTexCompress.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexConvert.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexD3D11.cpp" /> <CLInclude Include="DDS.h">
<ClCompile Include="DirectXTexDDS.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexFlipRotate.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexImage.cpp" /> <CLInclude Include="DirectXTexp.h">
<ClCompile Include="DirectXTexMipMaps.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexMisc.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexNormalMaps.cpp" /> <ClInclude Include="filters.h">
<ClCompile Include="DirectXTexPMAlpha.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexResize.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexTGA.cpp" /> <CLInclude Include="scoped.h">
<ClCompile Include="DirectXTexUtil.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexWIC.cpp" /> </CLInclude>
<ClInclude Include="BCDirectCompute.h" /> </ItemGroup>
<ClCompile Include="BCDirectCompute.cpp" /> <ItemGroup>
<ClCompile Include="DirectXTexCompressGPU.cpp" /> <ClCompile Include="BC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC6HBC7.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BCDirectCompute.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompressGPU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h">
<Filter>Source Files</Filter>
</CLInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -5,34 +5,98 @@
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier> <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter> </Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{68652706-b700-4472-9af7-a56a482bd896}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{9b7fcbc5-2533-4b88-b75b-d4803e55fa7c}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CLInclude Include="BC.h" /> <CLInclude Include="DirectXTex.h">
<ClCompile Include="BC.cpp" /> <Filter>Header Files</Filter>
<ClCompile Include="BC4BC5.cpp" /> </CLInclude>
<ClCompile Include="BC6HBC7.cpp" /> <CLInclude Include="DirectXTex.inl">
<CLInclude Include="DDS.h" /> <Filter>Header Files</Filter>
<ClInclude Include="filters.h" /> </CLInclude>
<CLInclude Include="scoped.h" /> <ClCompile Include="BC4BC5.cpp">
<CLInclude Include="DirectXTex.h" /> <Filter>Source Files</Filter>
<CLInclude Include="DirectXTexp.h" /> </ClCompile>
<CLInclude Include="DirectXTex.inl" /> <ClInclude Include="BCDirectCompute.h">
<ClCompile Include="DirectXTexCompress.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexConvert.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexD3D11.cpp" /> <CLInclude Include="DDS.h">
<ClCompile Include="DirectXTexDDS.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexFlipRotate.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexImage.cpp" /> <CLInclude Include="DirectXTexp.h">
<ClCompile Include="DirectXTexMipMaps.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexMisc.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexNormalMaps.cpp" /> <ClInclude Include="filters.h">
<ClCompile Include="DirectXTexPMAlpha.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexResize.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexTGA.cpp" /> <CLInclude Include="scoped.h">
<ClCompile Include="DirectXTexUtil.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexWIC.cpp" /> </CLInclude>
<ClInclude Include="BCDirectCompute.h" /> </ItemGroup>
<ClCompile Include="BCDirectCompute.cpp" /> <ItemGroup>
<ClCompile Include="DirectXTexCompressGPU.cpp" /> <ClCompile Include="BC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC6HBC7.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BCDirectCompute.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompressGPU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h">
<Filter>Source Files</Filter>
</CLInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,36 +1,98 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<ClCompile Include="BC.cpp" /> <ClCompile Include="BC.cpp">
<ClCompile Include="BC4BC5.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="BC6HBC7.cpp" /> </ClCompile>
<ClCompile Include="BCDirectCompute.cpp" /> <ClCompile Include="BC4BC5.cpp">
<ClCompile Include="DirectXTexCompress.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexCompressGPU.cpp" /> </ClCompile>
<ClCompile Include="DirectXTexConvert.cpp" /> <ClCompile Include="BC6HBC7.cpp">
<ClCompile Include="DirectXTexD3D11.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexDDS.cpp" /> </ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp" /> <ClCompile Include="BCDirectCompute.cpp">
<ClCompile Include="DirectXTexImage.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexMipmaps.cpp" /> </ClCompile>
<ClCompile Include="DirectXTexMisc.cpp" /> <ClCompile Include="DirectXTexCompress.cpp">
<ClCompile Include="DirectXTexNormalMaps.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexPMAlpha.cpp" /> </ClCompile>
<ClCompile Include="DirectXTexResize.cpp" /> <ClCompile Include="DirectXTexCompressGPU.cpp">
<ClCompile Include="DirectXTexTGA.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexUtil.cpp" /> </ClCompile>
<ClCompile Include="DirectXTexWIC.cpp" /> <ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipmaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="BC.h" /> <ClInclude Include="DirectXTex.h">
<ClInclude Include="BCDirectCompute.h" /> <Filter>Header Files</Filter>
<ClInclude Include="DDS.h" /> </ClInclude>
<ClInclude Include="DirectXTex.h" /> <ClInclude Include="BC.h">
<ClInclude Include="DirectXTexP.h" /> <Filter>Source Files</Filter>
<ClInclude Include="Filters.h" /> </ClInclude>
<ClInclude Include="scoped.h" /> <ClInclude Include="BCDirectCompute.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="DDS.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="DirectXTexP.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Filters.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="scoped.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="DirectXTex.inl" /> <Filter Include="Header Files">
<UniqueIdentifier>{f4d68f4f-adbe-40a1-b052-f2e4cae3b5ae}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{b42472b0-7a63-47b0-b77f-4ffe492471a0}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="DirectXTex.inl">
<Filter>Header Files</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,39 +1,102 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<Filter Include="Resource Files"> <Filter Include="Resource Files">
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier> <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter> </Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{c99f7f80-93a7-4692-8567-779ebabe625b}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{586313f2-be7d-4c9c-aa53-09f565530df1}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup />
<ItemGroup> <ItemGroup>
<CLInclude Include="BC.h" /> <CLInclude Include="DirectXTex.h">
<ClCompile Include="BC.cpp" /> <Filter>Header Files</Filter>
<ClCompile Include="BC4BC5.cpp" /> </CLInclude>
<ClCompile Include="BC6HBC7.cpp" /> <CLInclude Include="DirectXTex.inl">
<CLInclude Include="DDS.h" /> <Filter>Header Files</Filter>
<ClInclude Include="filters.h" /> </CLInclude>
<CLInclude Include="scoped.h" /> <CLInclude Include="BC.h">
<CLInclude Include="DirectXTex.h" /> <Filter>Source Files</Filter>
<CLInclude Include="DirectXTexp.h" /> </CLInclude>
<CLInclude Include="DirectXTex.inl" /> <ClInclude Include="BCDirectCompute.h">
<ClCompile Include="DirectXTexCompress.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexConvert.cpp" /> </ClInclude>
<ClCompile Include="DirectXTexD3D11.cpp" /> <CLInclude Include="DDS.h">
<ClCompile Include="DirectXTexDDS.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexFlipRotate.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexImage.cpp" /> <CLInclude Include="DirectXTexp.h">
<ClCompile Include="DirectXTexMipMaps.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexMisc.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexNormalMaps.cpp" /> <CLInclude Include="filters.h">
<ClCompile Include="DirectXTexPMAlpha.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexResize.cpp" /> </CLInclude>
<ClCompile Include="DirectXTexTGA.cpp" /> <CLInclude Include="scoped.h">
<ClCompile Include="DirectXTexUtil.cpp" /> <Filter>Source Files</Filter>
<ClCompile Include="DirectXTexWIC.cpp" /> </CLInclude>
<ClInclude Include="BCDirectCompute.h" /> </ItemGroup>
<ClCompile Include="BCDirectCompute.cpp" /> <ItemGroup>
<ClCompile Include="DirectXTexCompressGPU.cpp" /> <ClCompile Include="BC4BC5.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="BC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC6HBC7.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BCDirectCompute.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompressGPU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -60,30 +60,30 @@
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CLInclude Include="BC.h">
<Filter>Header Files</Filter>
</CLInclude>
<ClInclude Include="BCDirectCompute.h">
<Filter>Header Files</Filter>
</ClInclude>
<CLInclude Include="DirectXTex.h"> <CLInclude Include="DirectXTex.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</CLInclude> </CLInclude>
<CLInclude Include="DDS.h">
<Filter>Header Files</Filter>
</CLInclude>
<CLInclude Include="DirectXTex.inl"> <CLInclude Include="DirectXTex.inl">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</CLInclude> </CLInclude>
<CLInclude Include="scoped.h"> <CLInclude Include="scoped.h">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
</CLInclude>
<CLInclude Include="DirectXTexp.h">
<Filter>Source Files</Filter>
</CLInclude> </CLInclude>
<ClInclude Include="filters.h"> <ClInclude Include="filters.h">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<CLInclude Include="DirectXTexp.h"> <CLInclude Include="DDS.h">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
</CLInclude> </CLInclude>
<CLInclude Include="BC.h">
<Filter>Source Files</Filter>
</CLInclude>
<ClInclude Include="BCDirectCompute.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="Header Files"> <Filter Include="Header Files">

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@ -15,26 +15,26 @@
</Filter> </Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="BC.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BCDirectCompute.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="DDS.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="DirectXTex.h"> <ClInclude Include="DirectXTex.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="DDS.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="BC.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="BCDirectCompute.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="DirectXTexP.h"> <ClInclude Include="DirectXTexP.h">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
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<ClInclude Include="Filters.h"> <ClInclude Include="Filters.h">
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View File

@ -15,26 +15,26 @@
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