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https://github.com/microsoft/DirectXTex.git
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Update GDK pipelines for latest packages
This commit is contained in:
parent
afafeba900
commit
4be213f20c
@ -51,12 +51,14 @@ variables:
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value: '10.0.19041.0'
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: GDK_EDITION
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value: $(GDKEditionNumber)
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: VC_PATH
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value: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
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- name: GameDKLatest
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox\native\$(GDK_EDITION)\'
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- name: skipNugetSecurityAnalysis
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value: true # We explicitly call this task so we don't need it to be auto-injected
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@ -97,16 +99,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
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inputs:
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@ -251,16 +250,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -345,16 +341,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -63,10 +63,12 @@ variables:
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value: '10.0.19041.0'
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: GDK_EDITION
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value: $(GDKEditionNumber)
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: GameDKLatest
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox\native\$(GDK_EDITION)\'
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- name: skipNugetSecurityAnalysis
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value: true # We explicitly call this task so we don't need it to be auto-injected
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@ -107,16 +109,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
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inputs:
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@ -47,6 +47,8 @@ variables:
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value: false
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: GDK_EDITION
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value: $(GDKEditionNumber)
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- name: GDKEnableBWOI
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value: true
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- name: URL_FEED
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@ -92,16 +94,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -155,16 +154,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -274,16 +270,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -66,6 +66,8 @@ variables:
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value: false
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: GDK_EDITION
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value: $(GDKEditionNumber)
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- name: GDKEnableBWOI
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value: true
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- name: URL_FEED
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@ -109,16 +111,13 @@ jobs:
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: NuGetCommand@2
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displayName: NuGet install PGDK
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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20
build/RestoreGDK.proj
Normal file
20
build/RestoreGDK.proj
Normal file
@ -0,0 +1,20 @@
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<!-- First update the GDKEditionNumber property in gdkedition.props -->
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<!-- nuget restore restoregdk.proj -packagesDirectory <outputdirectory> -->
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="gdkedition.props" />
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<PropertyGroup>
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<EditionYearMonth>$(GDKEditionNumber.Substring(0,2))$(GDKEditionNumber.Substring(2,2))</EditionYearMonth>
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<EditionQFE>$(GDKEditionNumber.Substring(4,2).TrimStart('0'))</EditionQFE>
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<EditionQFE Condition="'$(EditionQFE)'==''">0</EditionQFE>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.GDK.PC" Version="$(EditionYearMonth).$(EditionQFE).*" />
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<PackageReference Include="Microsoft.GDK.Xbox" Version="$(EditionYearMonth).$(EditionQFE).*" />
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</ItemGroup>
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</Project>
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159
build/RestoreGDK.ps1
Normal file
159
build/RestoreGDK.ps1
Normal file
@ -0,0 +1,159 @@
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<#
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.SYNOPSIS
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Download and extract GDK NuGet based on edition number
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.DESCRIPTION
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This script determines the NuGet package id to use based on the provided GDK edition number. It makes use of MSBuild PackageReference floating version numbers to do the restore operation.
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.PARAMETER GDKEditionNumber
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The GDK edition number in the form of YYMMQQ.
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.PARAMETER OutputDirectory
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Directory to write the packages into. Path should not already contain the packages.
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#>
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param(
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[Parameter(
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Mandatory,
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Position = 0
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)]
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[string]$GDKEditionNumber,
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[Parameter(
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Mandatory,
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Position = 1
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)]
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[string]$OutputDirectory
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)
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# Validate output directory
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if ([string]::IsNullOrEmpty($OutputDirectory)) {
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Write-Error "##[error]Output Directory is required" -ErrorAction Stop
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}
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# Parse edition number
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if (-not ($GDKEditionNumber -match '^([0-9][0-9])([0-9][0-9])([0-9][0-9])$')) {
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Write-Error "##[error]This script requires a valid GDK edition number!" -ErrorAction Stop
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}
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$year = $Matches.1
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$month = [int]$Matches.2
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$qfe = [int]$Matches.3
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if ($year -lt 21)
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{
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Write-Error "##[error]Edition year not supported: 20$year" -ErrorAction Stop
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}
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if (($month -lt 1) -or ($month -gt 12))
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{
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Write-Error "##[error]Edition month not supported: $month" -ErrorAction Stop
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}
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if ($qfe -gt 0) {
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Write-Host ("##[debug]GDKEditionNumber = $GDKEditionNumber ({0} 20{1} QFE {2})" -f (Get-Culture).DateTimeFormat.GetMonthName($month), $year, $qfe)
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}
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else {
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Write-Host ("##[debug]GDKEditionNumber = $GDKEditionNumber ({0} 20{1})" -f (Get-Culture).DateTimeFormat.GetMonthName($month), $year)
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}
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# Verify NuGet tool is available
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$nuget = Get-Command nuget.exe -ErrorAction SilentlyContinue
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if (-Not $nuget) {
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Write-Error "##[error]Missing required nuget.exe tool" -ErrorAction Stop
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}
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# Determine NuGet package ID
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if ($GDKEditionNumber -ge 241000) {
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$PGDK_ID = "Microsoft.GDK.PC"
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$GDKX_ID = "Microsoft.GDK.Xbox"
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}
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else {
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Write-Error "##[error]Script supports October 2010 or later" -ErrorAction Stop
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}
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# Check that the package isn't already present
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$PGDK_DIR = [IO.Path]::Combine($OutputDirectory, $PGDK_ID)
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if (Test-Path $PGDK_DIR) {
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Write-Error "##[error]PC Package ID already exists!" -ErrorAction Stop
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}
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$GDKX_DIR = [IO.Path]::Combine($OutputDirectory, $GDKX_ID)
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if (Test-Path $GDKX_DIR) {
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Write-Error "##[error]Xbox Package ID already exists!" -ErrorAction Stop
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}
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# Restore Nuget packages using floating versions
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$propsfile = [IO.Path]::Combine( $PSScriptRoot , "gdkedition.props")
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$props = Get-Content -Path $propsfile
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$props = $props -replace '<GDKEditionNumber>.+</GDKEditionNumber>', ("<GDKEditionNumber>{0}</GDKEditionNumber>" -f $GDKEditionNumber)
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Set-Content -Path $propsfile -Value $props
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$args = "restore RestoreGDK.proj -PackageSaveMode nuspec -packagesDirectory `"{0}`"" -f $OutputDirectory.TrimEnd('\')
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Write-Host "##[command]nuget $args"
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$nugetrun = Start-Process -PassThru -Wait -FilePath $nuget.Path -WorkingDirectory $PSScriptRoot -ArgumentList $args -NoNewWindow
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if ($nugetrun.ExitCode -gt 0) {
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Write-Error "##[error]nuget restore failed" -ErrorAction Stop
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}
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# Verify expected output of restore
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if (-Not (Test-Path $PGDK_DIR)) {
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Write-Error "##[error]Missing PC package after restore!" -ErrorAction Stop
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}
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if (-Not (Test-Path $GDKX_DIR)) {
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Write-Error "##[error]Missing Xbox package after restore!" -ErrorAction Stop
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}
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# Reduce path depth removing version folder
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$PGDK_VER = Get-ChildItem $PGDK_DIR
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if ($PGDK_VER.Count -ne 1) {
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Write-Error "##[error]Expected a single directory for the version!" -ErrorAction Stop
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}
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$content = Get-ChildItem $PGDK_VER.Fullname
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ForEach-Object -InputObject $content { Move-Item $_.Fullname -Destination $PGDK_DIR }
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Remove-Item $PGDK_VER.Fullname
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$GDKX_VER = Get-ChildItem $GDKX_DIR
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if ($GDKX_VER.Count -ne 1) {
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Write-Error "##[error]Expected a single directory for the version!" -ErrorAction Stop
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}
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$content = Get-ChildItem $GDKX_VER.Fullname
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ForEach-Object -InputObject $content { Move-Item $_.Fullname -Destination $GDKX_DIR }
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Remove-Item $GDKX_VER.Fullname
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Write-Host ("##[debug]PC Package ID: {0} Version: {1}" -f $PGDK_ID, $PGDK_VER)
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Write-Host ("##[debug]Xbox Package ID: {0} Version: {1}" -f $GDKX_ID, $GDKX_VER)
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# Read the nuspec files
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$PGDK_NUSPEC = New-Object xml
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$PGDK_NUSPEC.PreserveWhitespace = $true
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$PGDK_NUSPEC.Load([IO.Path]::Combine($PGDK_DIR, $PGDK_ID + ".nuspec"))
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$GDKX_NUSPEC = New-Object xml
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$GDKX_NUSPEC.PreserveWhitespace = $true
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$GDKX_NUSPEC.Load([IO.Path]::Combine($GDKX_DIR, $GDKX_ID + ".nuspec"))
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# Log results
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Write-Host "##[group]PC Nuget Package nuspec"
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Write-host $PGDK_NUSPEC.outerxml
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Write-Host "##[endgroup]"
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Write-Host "##[group]Xbox Nuget Package nuspec"
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Write-host $GDKX_NUSPEC.outerxml
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Write-Host "##[endgroup]"
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$id = $PGDK_NUSPEC.package.metadata.id
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Write-Host "##vso[task.setvariable variable=PCNuGetPackage;]$id"
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$id = $GDKX_NUSPEC.package.metadata.id
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Write-Host "##vso[task.setvariable variable=XboxNuGetPackage;]$id"
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$ver = $PGDK_NUSPEC.package.metadata.version
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Write-Host "##vso[task.setvariable variable=PCNuGetPackageVersion;]$ver"
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|
||||
$ver = $GDKX_NUSPEC.package.metadata.version
|
||||
Write-Host "##vso[task.setvariable variable=XboxNuGetPackageVersion;]$ver"
|
@ -13,7 +13,7 @@ goto needconsole
|
||||
set GXDKEDITION=%2
|
||||
echo GXDKEDITION: %GXDKEDITION%
|
||||
|
||||
set PCNUGET=%1\Microsoft.GDK.PC.%GXDKEDITION%\
|
||||
set PCNUGET=%1\Microsoft.GDK.PC\
|
||||
if NOT EXIST %PCNUGET% goto missingpcnuget
|
||||
|
||||
set GRDKLatest=%PCNUGET%native\%GXDKEDITION%\GRDK\
|
||||
@ -21,7 +21,7 @@ echo GRDKLatest: %GRDKLatest%
|
||||
|
||||
if %3.==PC. goto grdkonly
|
||||
|
||||
set XBOXNUGET=%1\Microsoft.gdk.xbox.%GXDKEDITION%\
|
||||
set XBOXNUGET=%1\Microsoft.gdk.xbox\
|
||||
if NOT EXIST %XBOXNUGET% goto missingxboxnuget
|
||||
|
||||
set GXDKLatest=%XBOXNUGET%native\%GXDKEDITION%\GXDK\
|
||||
@ -68,9 +68,9 @@ echo Usage: This script requires the target type of PC, Scarlett, or XboxOne in
|
||||
exit /b 1
|
||||
|
||||
:missingpcnuget
|
||||
echo ERROR - Cannot find Microsoft.GDK.PC.<edition> installed at '%1'
|
||||
echo ERROR - Cannot find Microsoft.GDK.PC installed at '%1'
|
||||
exit /b 1
|
||||
|
||||
:missingxboxnuget
|
||||
echo ERROR - Cannot find Microsoft.GDK.Xbox.<edition> installed at '%1'
|
||||
echo ERROR - Cannot find Microsoft.GDK.Xbox installed at '%1'
|
||||
exit /b 1
|
||||
|
6
build/gdkedition.props
Normal file
6
build/gdkedition.props
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<GDKEditionNumber>000000</GDKEditionNumber>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Loading…
x
Reference in New Issue
Block a user