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February 7, 2018
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ReadMe.txt
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ReadMe.txt
@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
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Copyright (c) Microsoft Corporation. All rights reserved.
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Copyright (c) Microsoft Corporation. All rights reserved.
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December 13, 2017
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February 7, 2018
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This package contains DirectXTex, a shared source library for reading and writing DDS
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This package contains DirectXTex, a shared source library for reading and writing DDS
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files, and performing various texture content processing operations including
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files, and performing various texture content processing operations including
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@ -15,8 +15,8 @@ processing pipelines, but are not currently supported by a built-in WIC codec.
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This code is designed to build with Visual Studio 2013 Update 5, Visual Studio 2015 Update 3,
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This code is designed to build with Visual Studio 2013 Update 5, Visual Studio 2015 Update 3,
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or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools
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or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools
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1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 with the Windows 10
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1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) with the
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Fall Creators Update SDK (16299).
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Windows 10 Fall Creators Update SDK (16299).
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DirectXTex\
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DirectXTex\
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This contains the DirectXTex library. This includes a full-featured DDS reader and writer
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This contains the DirectXTex library. This includes a full-featured DDS reader and writer
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@ -129,6 +129,11 @@ RELEASE NOTES
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------------------------------------
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------------------------------------
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RELEASE HISTORY
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RELEASE HISTORY
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February 7, 2018
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Fixed bug with GPU BC7 encoding (mode 1, fixup 6)
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Updated for a few more VS 2017 warnings
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Code cleanup
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December 13, 2017
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December 13, 2017
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Updated for VS 2017 15.5 update warnings
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Updated for VS 2017 15.5 update warnings
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Support building library with _XM_NO_XMVECTOR_OVERLOADS_
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Support building library with _XM_NO_XMVECTOR_OVERLOADS_
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