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DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet
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@ -25,7 +25,7 @@
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#include <algorithm>
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#include <functional>
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
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#if (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
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#include <d3d11_1.h>
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#else
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#include <d3d11.h>
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