Added DDSTextureLoader for DX12

This commit is contained in:
Chuck Walbourn 2016-07-07 17:51:28 -07:00
parent 0f75b5d268
commit 5278803345
4 changed files with 2997 additions and 1439 deletions

View File

@ -121,7 +121,6 @@ struct DDS_HEADER_DXT10
//--------------------------------------------------------------------------------------
namespace
{
struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
typedef public std::unique_ptr<void, handle_closer> ScopedHandle;
@ -139,15 +138,13 @@ inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_ const char
#endif
}
};
//--------------------------------------------------------------------------------------
static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
HRESULT LoadTextureDataFromFile(
_In_z_ const wchar_t* fileName,
std::unique_ptr<uint8_t[]>& ddsData,
DDS_HEADER** header,
uint8_t** bitData,
size_t* bitSize
)
size_t* bitSize)
{
if (!header || !bitData || !bitSize)
{
@ -177,33 +174,26 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
}
// Get the file size
LARGE_INTEGER FileSize = { 0 };
#if (_WIN32_WINNT >= _WIN32_WINNT_VISTA)
FILE_STANDARD_INFO fileInfo;
if ( !GetFileInformationByHandleEx( hFile.get(), FileStandardInfo, &fileInfo, sizeof(fileInfo) ) )
{
return HRESULT_FROM_WIN32( GetLastError() );
}
FileSize = fileInfo.EndOfFile;
#else
GetFileSizeEx( hFile.get(), &FileSize );
#endif
// File is too big for 32-bit allocation, so reject read
if (FileSize.HighPart > 0)
if (fileInfo.EndOfFile.HighPart > 0)
{
return E_FAIL;
}
// Need at least enough data to fill the header and magic number to be a valid DDS
if (FileSize.LowPart < ( sizeof(DDS_HEADER) + sizeof(uint32_t) ) )
if (fileInfo.EndOfFile.LowPart < ( sizeof(DDS_HEADER) + sizeof(uint32_t) ) )
{
return E_FAIL;
}
// create enough space for the file data
ddsData.reset( new (std::nothrow) uint8_t[ FileSize.LowPart ] );
ddsData.reset( new (std::nothrow) uint8_t[fileInfo.EndOfFile.LowPart ] );
if (!ddsData)
{
return E_OUTOFMEMORY;
@ -213,7 +203,7 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
DWORD BytesRead = 0;
if (!ReadFile( hFile.get(),
ddsData.get(),
FileSize.LowPart,
fileInfo.EndOfFile.LowPart,
&BytesRead,
nullptr
))
@ -221,7 +211,7 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
return HRESULT_FROM_WIN32( GetLastError() );
}
if (BytesRead < FileSize.LowPart)
if (BytesRead < fileInfo.EndOfFile.LowPart)
{
return E_FAIL;
}
@ -248,7 +238,7 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
(MAKEFOURCC( 'D', 'X', '1', '0' ) == hdr->ddspf.fourCC))
{
// Must be long enough for both headers and magic value
if (FileSize.LowPart < ( sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10) ) )
if (fileInfo.EndOfFile.LowPart < ( sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10) ) )
{
return E_FAIL;
}
@ -261,7 +251,7 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
ptrdiff_t offset = sizeof( uint32_t ) + sizeof( DDS_HEADER )
+ (bDXT10Header ? sizeof( DDS_HEADER_DXT10 ) : 0);
*bitData = ddsData.get() + offset;
*bitSize = FileSize.LowPart - offset;
*bitSize = fileInfo.EndOfFile.LowPart - offset;
return S_OK;
}
@ -270,7 +260,7 @@ static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
//--------------------------------------------------------------------------------------
// Return the BPP for a particular format
//--------------------------------------------------------------------------------------
static size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
{
switch( fmt )
{
@ -420,10 +410,11 @@ static size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
//--------------------------------------------------------------------------------------
// Get surface information for a particular format
//--------------------------------------------------------------------------------------
static void GetSurfaceInfo( _In_ size_t width,
void GetSurfaceInfo(
_In_ size_t width,
_In_ size_t height,
_In_ DXGI_FORMAT fmt,
_Out_opt_ size_t* outNumBytes,
size_t* outNumBytes,
_Out_opt_ size_t* outRowBytes,
_Out_opt_ size_t* outNumRows )
{
@ -552,7 +543,7 @@ static void GetSurfaceInfo( _In_ size_t width,
//--------------------------------------------------------------------------------------
#define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a )
static DXGI_FORMAT GetDXGIFormat( const DDS_PIXELFORMAT& ddpf )
DXGI_FORMAT GetDXGIFormat( const DDS_PIXELFORMAT& ddpf )
{
if (ddpf.flags & DDS_RGB)
{
@ -788,7 +779,7 @@ static DXGI_FORMAT GetDXGIFormat( const DDS_PIXELFORMAT& ddpf )
//--------------------------------------------------------------------------------------
static DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT format )
DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT format )
{
switch( format )
{
@ -820,7 +811,8 @@ static DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT format )
//--------------------------------------------------------------------------------------
static HRESULT FillInitData( _In_ size_t width,
HRESULT FillInitData(
_In_ size_t width,
_In_ size_t height,
_In_ size_t depth,
_In_ size_t mipCount,
@ -918,7 +910,8 @@ static HRESULT FillInitData( _In_ size_t width,
//--------------------------------------------------------------------------------------
static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
HRESULT CreateD3DResources(
_In_ ID3D11Device* d3dDevice,
_In_ uint32_t resDim,
_In_ size_t width,
_In_ size_t height,
@ -1152,7 +1145,8 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
//--------------------------------------------------------------------------------------
static HRESULT CreateTextureFromDDS( _In_ ID3D11Device* d3dDevice,
HRESULT CreateTextureFromDDS(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_ const DDS_HEADER* header,
_In_reads_bytes_(bitSize) const uint8_t* bitData,
@ -1503,7 +1497,7 @@ static HRESULT CreateTextureFromDDS( _In_ ID3D11Device* d3dDevice,
//--------------------------------------------------------------------------------------
static DDS_ALPHA_MODE GetAlphaMode( _In_ const DDS_HEADER* header )
DDS_ALPHA_MODE GetAlphaMode( _In_ const DDS_HEADER* header )
{
if ( header->ddspf.flags & DDS_FOURCC )
{
@ -1529,7 +1523,7 @@ static DDS_ALPHA_MODE GetAlphaMode( _In_ const DDS_HEADER* header )
return DDS_ALPHA_MODE_UNKNOWN;
}
} // anonymous namespace
//--------------------------------------------------------------------------------------
_Use_decl_annotations_

View File

@ -36,45 +36,46 @@ namespace DirectX
};
// Standard version
HRESULT CreateDDSTextureFromMemory( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromMemory(
_In_ ID3D11Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
HRESULT CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromFile(
_In_ ID3D11Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
// Standard version with optional auto-gen mipmap support
HRESULT CreateDDSTextureFromMemory( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromMemory(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
HRESULT CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromFile(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_z_ const wchar_t* szFileName,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
// Extended version
HRESULT CreateDDSTextureFromMemoryEx( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromMemoryEx(
_In_ ID3D11Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_In_ size_t maxsize,
@ -85,10 +86,10 @@ namespace DirectX
_In_ bool forceSRGB,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
HRESULT CreateDDSTextureFromFileEx( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromFileEx(
_In_ ID3D11Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
_In_ size_t maxsize,
_In_ D3D11_USAGE usage,
@ -98,11 +99,11 @@ namespace DirectX
_In_ bool forceSRGB,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
// Extended version with optional auto-gen mipmap support
HRESULT CreateDDSTextureFromMemoryEx( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromMemoryEx(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
@ -114,10 +115,10 @@ namespace DirectX
_In_ bool forceSRGB,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
HRESULT CreateDDSTextureFromFileEx( _In_ ID3D11Device* d3dDevice,
HRESULT CreateDDSTextureFromFileEx(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_z_ const wchar_t* szFileName,
_In_ size_t maxsize,
@ -128,6 +129,5 @@ namespace DirectX
_In_ bool forceSRGB,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr
);
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,88 @@
//--------------------------------------------------------------------------------------
// File: DDSTextureLoader12.h
//
// Functions for loading a DDS texture and creating a Direct3D 12 runtime resource for it
//
// Note these functions are useful as a light-weight runtime loader for DDS files. For
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
// http://go.microsoft.com/fwlink/?LinkID=615561
//--------------------------------------------------------------------------------------
#pragma once
#include <d3d12.h>
#include <memory>
#include <vector>
#include <stdint.h>
namespace DirectX
{
enum DDS_ALPHA_MODE
{
DDS_ALPHA_MODE_UNKNOWN = 0,
DDS_ALPHA_MODE_STRAIGHT = 1,
DDS_ALPHA_MODE_PREMULTIPLIED = 2,
DDS_ALPHA_MODE_OPAQUE = 3,
DDS_ALPHA_MODE_CUSTOM = 4,
};
// Standard version
HRESULT __cdecl LoadDDSTextureFromMemory(
_In_ ID3D12Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
size_t ddsDataSize,
_Outptr_ ID3D12Resource** texture,
std::vector<D3D12_SUBRESOURCE_DATA>& subresources,
size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
_Out_opt_ bool* isCubeMap = nullptr);
HRESULT __cdecl LoadDDSTextureFromFile(
_In_ ID3D12Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
_Outptr_ ID3D12Resource** texture,
std::unique_ptr<uint8_t[]>& ddsData,
std::vector<D3D12_SUBRESOURCE_DATA>& subresources,
size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
_Out_opt_ bool* isCubeMap = nullptr);
// Extended version
HRESULT __cdecl LoadDDSTextureFromMemoryEx(
_In_ ID3D12Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
size_t ddsDataSize,
size_t maxsize,
D3D12_RESOURCE_FLAGS flags,
bool forceSRGB,
bool reserveFullMipChain,
_Outptr_ ID3D12Resource** texture,
std::vector<D3D12_SUBRESOURCE_DATA>& subresources,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
_Out_opt_ bool* isCubeMap = nullptr);
HRESULT __cdecl LoadDDSTextureFromFileEx(
_In_ ID3D12Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
size_t maxsize,
D3D12_RESOURCE_FLAGS flags,
bool forceSRGB,
bool reserveFullMipChain,
_Outptr_ ID3D12Resource** texture,
std::unique_ptr<uint8_t[]>& ddsData,
std::vector<D3D12_SUBRESOURCE_DATA>& subresources,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr,
_Out_opt_ bool* isCubeMap = nullptr);
}