mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-04 04:16:12 +01:00
October 28, 2023 (#404)
This commit is contained in:
@@ -946,6 +946,7 @@ namespace
|
||||
L" -t{u|f} TYPELESS format is treated as UNORM or FLOAT\n"
|
||||
L" -dword Use DWORD instead of BYTE alignment\n"
|
||||
L" -badtails Fix for older DXTn with bad mipchain tails\n"
|
||||
L" -permissive Allow some DX9 variants with unusual header values\n"
|
||||
L" -fixbc4x4 Fix for odd-sized BC files that Direct3D can't load\n"
|
||||
L" -xlum expand legacy L8, L16, and A8P8 formats\n"
|
||||
L"\n"
|
||||
|
||||
Reference in New Issue
Block a user