Add EXR source in Auxiliary directory

This commit is contained in:
walbourn
2022-10-22 14:35:26 -07:00
parent 411ed658e2
commit 5b420edd7a
5 changed files with 639 additions and 3 deletions

View File

@@ -23,6 +23,10 @@ These components are designed to work without requiring any content from the leg
> The majority of the header files here are intended for internal implementation
of the library only (``BC.h``, ``BCDirectCompute.h``, ``DDS.h``, ``DirectXTexP.h``, etc.). Only ``DirectXTex.h`` and ``DirectXTex.inl`` are meant as the 'public' header for the library.
* ``Auxiliary\``
+ Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library.
* ``Texconv\``
+ This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.