diff --git a/ReadMe.txt b/ReadMe.txt index 12ace2e..2af7fc6 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex) Copyright (c) Microsoft Corporation. All rights reserved. -February 23, 2016 +April 26, 2016 This package contains DirectXTex, a shared source library for reading and writing DDS files, and performing various texture content processing operations including @@ -13,11 +13,8 @@ use of the Windows Image Component (WIC) APIs. It also includes a simple .TGA re writer since this image file format is commonly used for texture content processing pipelines, but is not currently supported by a built-in WIC codec. -The source is written for Visual Studio 2012, 2013, or 2015. It is recommended that -you make use of the Windows 8.1 SDK and Windows 7 Service Pack 1 or later. - -NOTE: DirectXTex is not supported on Windows phone 8.0 because WIC is not available on -that platform. It is available on Windows phone starting in version 8.1. +The source is written for Visual Studio 2013 or 2015. It is recommended that you +make use of VS 2013 Update 5, VS 2015 Update 2, and Windows 7 Service Pack 1 or later. DDSTextureLoader\ This contains a streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture @@ -106,6 +103,11 @@ RELEASE NOTES ------------------------------------ RELEASE HISTORY +April 26, 2016 + Optional callback from WIC reader functions to query additional metadata + Retired obsolete adapter code + Minor code cleanup + February 23, 2016 Fix to clean up partial or zero-length image files on failed write Retired VS 2012 projects