mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-07 05:26:12 +01:00
Updated libraries for VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
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@@ -111,7 +111,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( FAILED(hr) )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"Failed to open texture file\n\nFilename = %s\nHRESULT %08X", lpCmdLine, hr );
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swprintf_s( buff, L"Failed to open texture file\n\nFilename = %ls\nHRESULT %08X", lpCmdLine, hr );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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@@ -132,7 +132,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( mdata.arraySize > 1 )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"Arrays of volume textures are not supported\n\nFilename = %s\nArray size %Iu", lpCmdLine, mdata.arraySize );
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swprintf_s( buff, L"Arrays of volume textures are not supported\n\nFilename = %ls\nArray size %Iu", lpCmdLine, mdata.arraySize );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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@@ -155,7 +155,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( g_featureLevel < D3D_FEATURE_LEVEL_11_0 )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"BC6H/BC7 requires DirectX 11 hardware\n\nFilename = %s\nDXGI Format %d\nFeature Level %d", lpCmdLine, mdata.format, g_featureLevel );
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swprintf_s( buff, L"BC6H/BC7 requires DirectX 11 hardware\n\nFilename = %ls\nDXGI Format %d\nFeature Level %d", lpCmdLine, mdata.format, g_featureLevel );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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@@ -168,7 +168,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( FAILED(hr) || !(flags & (D3D11_FORMAT_SUPPORT_TEXTURE1D|D3D11_FORMAT_SUPPORT_TEXTURE2D|D3D11_FORMAT_SUPPORT_TEXTURE3D)) )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"Format not supported by DirectX hardware\n\nFilename = %s\nDXGI Format %d\nFeature Level %d\nHRESULT = %08X", lpCmdLine, mdata.format, g_featureLevel, hr );
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swprintf_s( buff, L"Format not supported by DirectX hardware\n\nFilename = %ls\nDXGI Format %d\nFeature Level %d\nHRESULT = %08X", lpCmdLine, mdata.format, g_featureLevel, hr );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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@@ -181,7 +181,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( FAILED(hr) )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"Failed to load texture file\n\nFilename = %s\nHRESULT %08X", lpCmdLine, hr );
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swprintf_s( buff, L"Failed to load texture file\n\nFilename = %ls\nHRESULT %08X", lpCmdLine, hr );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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@@ -193,7 +193,7 @@ int WINAPI wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance,
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if ( FAILED(hr) )
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{
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WCHAR buff[2048];
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swprintf_s( buff, L"Failed creating texture from file\n\nFilename = %s\nHRESULT = %08X", lpCmdLine, hr );
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swprintf_s( buff, L"Failed creating texture from file\n\nFilename = %ls\nHRESULT = %08X", lpCmdLine, hr );
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MessageBox( NULL, buff, L"DDSView", MB_OK | MB_ICONEXCLAMATION );
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return 0;
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}
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