diff --git a/.nuget/directxtex_desktop_2017.nuspec b/.nuget/directxtex_desktop_2017.nuspec
index ddea2ca..f4dd0ba 100644
--- a/.nuget/directxtex_desktop_2017.nuspec
+++ b/.nuget/directxtex_desktop_2017.nuspec
@@ -12,7 +12,9 @@
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.
Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkId=248926
+
images\icon.jpg
+ docs\README.md
MIT
false
© Microsoft Corporation. All rights reserved.
@@ -21,7 +23,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
-
+
diff --git a/.nuget/directxtex_desktop_win10.nuspec b/.nuget/directxtex_desktop_win10.nuspec
index 3a3a07f..c444b16 100644
--- a/.nuget/directxtex_desktop_win10.nuspec
+++ b/.nuget/directxtex_desktop_win10.nuspec
@@ -12,7 +12,9 @@
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.
Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkId=248926
+
images\icon.jpg
+ docs\README.md
MIT
false
© Microsoft Corporation. All rights reserved.
@@ -21,7 +23,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
-
+
diff --git a/.nuget/directxtex_uwp.nuspec b/.nuget/directxtex_uwp.nuspec
index 8dd1e56..81b65c0 100644
--- a/.nuget/directxtex_uwp.nuspec
+++ b/.nuget/directxtex_uwp.nuspec
@@ -12,7 +12,9 @@
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.
Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkId=248926
+
images\icon.jpg
+ docs\README.md
MIT
false
© Microsoft Corporation. All rights reserved.
@@ -21,7 +23,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
-
+
diff --git a/README.md b/README.md
index a2ce9cb..91be2db 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-
+
# DirectXTex texture processing library