Updated release notes

This commit is contained in:
Chuck Walbourn 2018-06-06 15:00:42 -07:00
parent 31476315a0
commit 72e9775e68
3 changed files with 12 additions and 5 deletions

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@ -7,7 +7,7 @@
<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>DirectXTex texture processing library</summary>
<description>This version is for Universal Windows apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
<releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>

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@ -172,13 +172,13 @@
<AdditionalUsingDirectories />
<ForcedUsingFiles />
<Optimization>MaxSpeed</Optimization>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>EnableAllWarnings</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
@ -198,13 +198,13 @@
<AdditionalUsingDirectories />
<ForcedUsingFiles />
<Optimization>MaxSpeed</Optimization>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>EnableAllWarnings</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
@ -222,10 +222,10 @@
<ForcedUsingFiles />
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>Disabled</Optimization>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

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@ -123,7 +123,14 @@ RELEASE NOTES
* The VS 2017 projects make use of /permissive- for improved C++ standard conformance. Use of a Windows 10 SDK prior to
the Fall Creators Update (16299) or an Xbox One XDK prior to June 2017 QFE 4 may result in failures due to problems
with the system headers. You can work around these by disabling this switch in the project files which is found
in the <ConformanceMode> or <AdditionalOptions> elements.
in the <ConformanceMode> elements.
* The VS 2017 projects require the 15.5 update or later. For UWP and Win32 classic desktop projects with the 15.5
or 15.6 updates, you need to install the standalone Windows 10 SDK (17134) which is otherwise included in
the 15.7 update. Older VS 2017 updates will fail to load the projects due to use of the <ConformanceMode> element.
If using the 15.5 or 15.6 updates, you will see "warning D9002: ignoring unknown option '/Zc:__cplusplus'" because
this switch isn't supported until 15.7. It is safe to ignore this warning, or you can edit the project files
<AdditionalOptions> elements.
------------------------------------