Refactor command-line tools to use shared header (#514)
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This commit is contained in:
Chuck Walbourn
2024-09-17 13:45:12 -07:00
committed by GitHub
parent 1deadd38ed
commit 73aa2f3c34
67 changed files with 1134 additions and 1605 deletions

View File

@@ -291,7 +291,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="ddsview.fx" />
<None Include="ddsview.hlsl" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
@@ -300,10 +300,13 @@
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))</_ATGFXCVer>
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\</_ATGFXCVer>
</PropertyGroup>
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" LogStandardErrorAsError="true" />
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath);WindowsSDKVersion=$(_ATGFXCVer);CompileShadersOutput=$(ProjectDir)\Shaders" LogStandardErrorAsError="true" />
<PropertyGroup>
<_ATGFXCPath />
<_ATGFXCVer />
</PropertyGroup>
</Target>
<Target Name="ATGDeleteShaders" AfterTargets="Clean">